Episode 5: 004 iPhreaks Show – Mac Development with Josh Abernathy

May 02, 2013 56:41 54.42 MB Downloads: 0

Panel

Josh Abernathy (twitter github blog)
Rod Schmidt (twitter github infiniteNIL)
Ben Scheirman (twitter github blog NSSreencast)
Pete Hodgson (twitter github blog)
Charles Max Wood (twitter github Teach Me To Code Rails Ramp Up)

Discussion
01:25 - Josh Abernathy Introduction

GitHub
GitHub for Mac
GitHub Issues App
GitHub Jobs App
Lua
Corona SDK

03:48 - Differences between writing an app for Mac and writing an app for iOS

AppKit
UIKit
Chameleon
twui

05:37 - Model View Controller

Model View ViewModel
Knockout.js
013 JSJ Knockout.js with Steven Sanderson (JavaScript Jabber)

11:51 - Testing

specta
expecta
OCMock

15:04 - NSTableView

Cocoa Programming for Mac OS X (4th Edition) by Aaron Hillegass

17:28 - iOS vs Mac

The Rude Awakening for iOS Devs: Josh Abernathy

22:05 - Memory Management

002 iPhreaks Show - Memory Management
Garbage Collection
ARC

24:32 - Binding
27:23 - Fixing AppKit
32:09 - APIs
33:18 - App Store

Sandboxing

36:34 - Resources

Cocoa Controls
Tweetbot
Twitter Mac App
The Hit List
Things
Cocoa Programming for Mac OS X (4th Edition) by Aaron Hillegass

40:47 - Sharing Code

Xamarin
cheddar-mac
cheddar-ios
ReactiveCocoa

Picks

MOO (Ben)
Kaleidoscope (Ben)
Briefs (Ben)
clojurem (Rod)
Oblivion Soundtrack (Rod)
CloudApp (Pete)
MindNode (Pete)
LimeChat: IRC Client for Mac (Pete)
People are not resources - The Philosophical Developer (Pete)
Downton Abbey (Chuck)
Downton Abbey at 54 Below - Season 4, Episode 1 Sneak Peek (Chuck)
GitHub (Chuck)
Daring Fireball Linked List: Using Quartz Composer to Recreate Facebook Home (Josh)

Next Week
Xcode
Transcript
BEN: Have you seen that app "Little Inferno" by the guys who created World of Goo?

PETE: Mm-mm

BEN: It's a great game. It's on MacHeist right now; I think that's still going on. So if you --

CHUCK: Oh, I saw that!

BEN: Anyway, so my son is 3 and he's really adept at using the iPad, but he's never really used the computer before so like the whole mouse thing is totally foreign to him. But, he was watching me play this game and he gave it a shot. He's actually learning the click and drag stuff, which is pretty awesome.

PETE: Awesome.

BEN: I guess the downside is just learning to burn things...

[laughter]

CHUCK: Nice!

BEN: It's just kind of the point of the game. So...I don't know [laughs].

PETE: Yeah. It's a tradeoff, right?

BEN: Yes.

PETE: Dragging, clicking, burning...

CHUCK: Hey everybody and welcome to Episode 4 of iPhreaks! This week on our show we have, Rod Schimdt.

ROD: Hello, hello!

CHUCK: Ben Scheirman.

BEN: Hello from Houston!

CHUCK: Pete Hodgson.

PETE: Hello from [inaudible], San Francisco!

CHUCK: I'm Charles Max Wood from devchat.tv. This week we have a special guest, and that is Josh Abernathy. Did I say that right?

JOSH: Yeah! Yeah, you said it right.

CHUCK: If that's more than 2 syllables, I'm going to screw it up.

JOSH: [laughs] People always get turn off because it's long, but it's just like it looks.

CHUCK: Oh, I see. So, do you want to introduce yourself really quickly?

JOSH: Yeah! I'm Josh Abernathy. I work at GitHub on the GitHub for Mac App, and various other side things. And yeah, I've been doing Mac and iOS stuff for quite a while now. So hopefully, I'll have something interesting to say about the topic.

CHUCK: So is there a GitHub app for iOS?

JOSH: We have a couple different iOS Apps. There's an Issues App and there's a Jobs App, neither of them are particularly well-maintained at the moment. So, we kind of try to pretend we don't have any iOS Apps.

CHUCK: I see.

PETE: I actually tried to use the Issues App the other day...

[Josh laughs]

PETE: And then I went and look...Is it open source? Is it available kind of the code --

JOSH: No...