The iOS Development Podcast
Episode 5: 004 iPhreaks Show – Mac Development with Josh Abernathy
Panel
Josh Abernathy (twitter github blog)
Rod Schmidt (twitter github infiniteNIL)
Ben Scheirman (twitter github blog NSSreencast)
Pete Hodgson (twitter github blog)
Charles Max Wood (twitter github Teach Me To Code Rails Ramp Up)
Discussion
01:25 - Josh Abernathy Introduction
GitHub
GitHub for Mac
GitHub Issues App
GitHub Jobs App
Lua
Corona SDK
03:48 - Differences between writing an app for Mac and writing an app for iOS
AppKit
UIKit
Chameleon
twui
05:37 - Model View Controller
Model View ViewModel
Knockout.js
013 JSJ Knockout.js with Steven Sanderson (JavaScript Jabber)
11:51 - Testing
specta
expecta
OCMock
15:04 - NSTableView
Cocoa Programming for Mac OS X (4th Edition) by Aaron Hillegass
17:28 - iOS vs Mac
The Rude Awakening for iOS Devs: Josh Abernathy
22:05 - Memory Management
002 iPhreaks Show - Memory Management
Garbage Collection
ARC
24:32 - Binding
27:23 - Fixing AppKit
32:09 - APIs
33:18 - App Store
Sandboxing
36:34 - Resources
Cocoa Controls
Tweetbot
Twitter Mac App
The Hit List
Things
Cocoa Programming for Mac OS X (4th Edition) by Aaron Hillegass
40:47 - Sharing Code
Xamarin
cheddar-mac
cheddar-ios
ReactiveCocoa
Picks
MOO (Ben)
Kaleidoscope (Ben)
Briefs (Ben)
clojurem (Rod)
Oblivion Soundtrack (Rod)
CloudApp (Pete)
MindNode (Pete)
LimeChat: IRC Client for Mac (Pete)
People are not resources - The Philosophical Developer (Pete)
Downton Abbey (Chuck)
Downton Abbey at 54 Below - Season 4, Episode 1 Sneak Peek (Chuck)
GitHub (Chuck)
Daring Fireball Linked List: Using Quartz Composer to Recreate Facebook Home (Josh)
Next Week
Xcode
Transcript
BEN: Have you seen that app "Little Inferno" by the guys who created World of Goo?
PETE: Mm-mm
BEN: It's a great game. It's on MacHeist right now; I think that's still going on. So if you --
CHUCK: Oh, I saw that!
BEN: Anyway, so my son is 3 and he's really adept at using the iPad, but he's never really used the computer before so like the whole mouse thing is totally foreign to him. But, he was watching me play this game and he gave it a shot. He's actually learning the click and drag stuff, which is pretty awesome.
PETE: Awesome.
BEN: I guess the downside is just learning to burn things...
[laughter]
CHUCK: Nice!
BEN: It's just kind of the point of the game. So...I don't know [laughs].
PETE: Yeah. It's a tradeoff, right?
BEN: Yes.
PETE: Dragging, clicking, burning...
CHUCK: Hey everybody and welcome to Episode 4 of iPhreaks! This week on our show we have, Rod Schimdt.
ROD: Hello, hello!
CHUCK: Ben Scheirman.
BEN: Hello from Houston!
CHUCK: Pete Hodgson.
PETE: Hello from [inaudible], San Francisco!
CHUCK: I'm Charles Max Wood from devchat.tv. This week we have a special guest, and that is Josh Abernathy. Did I say that right?
JOSH: Yeah! Yeah, you said it right.
CHUCK: If that's more than 2 syllables, I'm going to screw it up.
JOSH: [laughs] People always get turn off because it's long, but it's just like it looks.
CHUCK: Oh, I see. So, do you want to introduce yourself really quickly?
JOSH: Yeah! I'm Josh Abernathy. I work at GitHub on the GitHub for Mac App, and various other side things. And yeah, I've been doing Mac and iOS stuff for quite a while now. So hopefully, I'll have something interesting to say about the topic.
CHUCK: So is there a GitHub app for iOS?
JOSH: We have a couple different iOS Apps. There's an Issues App and there's a Jobs App, neither of them are particularly well-maintained at the moment. So, we kind of try to pretend we don't have any iOS Apps.
CHUCK: I see.
PETE: I actually tried to use the Issues App the other day...
[Josh laughs]
PETE: And then I went and look...Is it open source? Is it available kind of the code --
JOSH: No...