Our original panel podcast, Ruby Rogues is a weekly discussion around Ruby, Rails, software development, and the community around Ruby.
201 RR Game Development with Andrea Magnorsky
April 01, 2015
57:56
55.63 MB
Downloads: 0
Thank you RailsClips Kickstarter Backers! 02:27 - Andrea Magnorsky Introduction
Maryville, Tennessee (Avdi)
Monodraw (Jessica)
Elizabeth Naramore: Uncomfortable (Jessica)
ambient_spec (Coraline)
Cosmic Encounter (Coraline)
Ready Player One by Ernest Cline (Chuck)
Mastery by Robert Greene (Chuck)
Dixit (Andrea)
Michael Bernstein: Know Your Types (Andrea)
[Vimeo] Philip Potter: Generative testing with clojure.test.check (Andrea)Special Guest: Andrea Magnorsky.
- GitHub
- Blog
- [YouTube] Andrea Magnorsky: The Tools that Shape Us
- BatCat Games
- Blog
- @roundcrisis (Andrea’s Game-Related Twitter Account)
- Going From Enterprise => Professional Game Dev
- Andrew O’Connor, co-founder of BatCat Games
- XSplit (Xbox Comparison)
- Unlearning to Be Clean
- Game Loop
- Levels of Code:
- Low-Level Code
- Intermediate Layer
- Scripts and Game Play
- [YouTube] Andrea Magnorsky: The Tools that Shape Us
- Testing
- Iteration Speed
- “Benevolent Dictator + You”
- FUN
- Property Testing
- “Stupid Courage/Bravery”
Maryville, Tennessee (Avdi)
Monodraw (Jessica)
Elizabeth Naramore: Uncomfortable (Jessica)
ambient_spec (Coraline)
Cosmic Encounter (Coraline)
Ready Player One by Ernest Cline (Chuck)
Mastery by Robert Greene (Chuck)
Dixit (Andrea)
Michael Bernstein: Know Your Types (Andrea)
[Vimeo] Philip Potter: Generative testing with clojure.test.check (Andrea)Special Guest: Andrea Magnorsky.