Brought to you by Meta. In addition to remaining active in the open source community and conference circuit, this podcast offers another channel that allows us to highlight the technical work of our engineers who will discuss everything from low-level frameworks to end-user features. Throughout the podcast, Meta engineer Pascal Hartig (@passy) will interview developers in the company.
33: Switching Teams at FB with Sash
Facebook has a unique recruitment model. Instead of being assigned to one team, you first end up in Bootcamp, where you learn how the company functions and our tools and frameworks work. Then you get to look for teams, work with them and decide which one to join. Because the team selection is decoupled from hiring, switching teams is easy. In this episode, we’re talking to Sash who has been taking advantage of internal mobility by switching teams every year almost on the dot. Over the course of his career at Facebook, he has worked on iOS animations, Android hardware and most recently the Wrist-based human-computer interaction interface that is being developed by FRL Labs.
Links:
- Inside Facebook Reality Labs: Wrist-based interaction for the next computing platform: https://tech.fb.com/inside-facebook-reality-labs-wrist-based-interaction-for-the-next-computing-platform/
- Boz To The Future: https://www.facebook.com/boztothefuturepod
- Keyframes Animation Library: https://github.com/facebookarchive/Keyframes
- IFBM 30: Linting for Design Quality with Elle: https://pca.st/episode/1e22130d-88a5-4ea9-a968-692cac232a78
- IFBM 31: Intentional Architecture with Yuan and Dustin: https://pca.st/episode/2199bc68-2287-41b7-aa45-ab52595e1c62
- Richie's Plank Experience: https://www.oculus.com/experiences/quest/1642239225880682/
Timestamps:
Intro 0:06
Joining FB 1:52
News Feed Delight 4:20
Switch to Hardware 13:25
Hackamonth 19:27
AOSP Engineering 22:07
Hardware Prototyping at FRL 24:50
Developing for VR and Favourite Experiences 30:35
Outro 36:52
Bloopers 37:44