Design is everywhere in our lives, perhaps most importantly in the places where we've just stopped noticing. 99% Invisible is a weekly exploration of the process and power of design and architecture. From award winning producer Roman Mars. Learn more at 99percentinvisible.org.
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99% Invisible-13x-Game Over (Snap Judgment)
99% Invisible Extra! The tape rolls as we witness the tearful end of a perfect online world. This is a piece I did for Snap Judgment, based on a story from Robert Ashley’s brilliant A Life Well Wasted internet radio … Continue reading →
99% Invisible-13- Maps
I’m sorry, but if you don’t love maps, I don’t think we can be friends anymore. Maps are amazing. They are art and story. A representation of where we are and where we wish we could be. They’ve always had … Continue reading →
99% Invisible-12- 99% Guilt Free
“Sustainable Design is a design philosophy that seeks to maximize the quality of the built environment, while minimizing or eliminating the negative impact to the natural environment.” -Jason F. McLennan, The Philosophy of Sustainable Design I like McLennan’s definition of … Continue reading →
99% Invisible-11- 99% Undesigned
Almost everything in modern life is designed to waste energy. The whole system evolved on a false premise that petroleum is cheap and plentiful and will be that way forever. The awesome Lisa Margonelli, author of Oil on The Brain … Continue reading →
99% Invisible-10- 99% Sound and Feel
Chris Downey explains it like this, “Beethoven continued to write music, even some of his best music, after he lost his hearing…What’s more preposterous, composing music you can’t hear, or designing architecture you can’t see?” Chris Downey had been an … Continue reading →
99% Invisible-09X-99% Doomed
99% Invisible Extra! NASA is figuring out how to take the next great leap into space. The difficulty is, if we leap to Mars, we might not make it back. This is a story I produced last year (Summer 2009) … Continue reading →
99% Invisible-09- 99% Private
Privately Owned Public Open Spaces, or POPOS, are these little gardens, terraces, plazas, and seating areas that are private property, but are mandated for public use. City planners require developers to add these little “parks” to their buildings to make … Continue reading →
99% Invisible-08- 99% Free Parking
It’s weird how much anxiety comes from parking in a city. Beyond the stress of looking for parking, you must contend with the frequently unreliable meters. The signage can be indecipherable. As a point of interaction with your municipality, it’s … Continue reading →
99% Invisible-07- 99% Alien
Humans need a few basic things to survive- air, water, food, heat, shelter- but just surviving isn’t really enough. We also need familiarity, a little comfort, interaction, a small place of our own. When it comes to designing space habitat … Continue reading →
99% Invisible-06- 99% Symbolic
Before I moved to Chicago in 2005, I didn’t even know cities had their own flags. In Chicago, the city flag is everywhere. It’s incorporated into all different aspects of city life and the design elements are used on businesses, … Continue reading →
99% Invisible-05- 99% Forgotten
At the top of Mt. Olympus in San Francisco, on what was once thought to be the geographic center of the city, is a pedestal for a statue that isn’t there. There’s no marker. You can just make out the … Continue reading →
99% Invisible-04- 99% Details
It’s a stick with bristles poking out of it. It doesn’t even qualify as a simple machine, but the careful thought and design that went into the creation of the modern, angled bristle, fat handled toothbrush shows just how much … Continue reading →
99% Invisible-03- 99% Reality (only)
There’s not much that we can do about all the physical matter that’s been designed and built by someone else. It is the way it is. But with the advent of portable devices with GPS, a compass, and a network, … Continue reading →
99% Invisible-02- 99% 180
In the beginning, former AIA-SF president Henrik Bull and the Transamerica Pyramid did not get along. The building was an affront to late 1960’s modernist ideals. It was silly. It looked like a dunce cap. Its large scale had no … Continue reading →
99% Invisible-01- 99% Noise
This episode of 99% Invisible is all about acoustic design, the city soundscape, and how to make listening in shared spaces pleasant (or at the very least, possible). It features an interview with Dennis Paoletti from Shen Milsom & Wilke.