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Historias de Arte en Podcast

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En Historias de Arte en Podcast, van a oír todo acerca de sus obras de arte y artistas favoritos. Para nosotras no hay nada más apasionante que investigar y enseñar lo que hay detrás del arte más famoso del mundo, cada episodio es una historia diferente, hablamos de pinturas, artistas, sus fascinantes vidas, como se hicieron famosos, o si no se hicieron famosos en vida, dónde estudiaron, las rivalidades que muchas veces surgieron y surgen entre ellos...en fin, queremos mostrar lo humano de cada obra de arte y que pasen un buen rato. Para muchos, la historia del arte es aburrida, lejana y complicada, este podcast les va a demostrar que no es así. ¡Bienvenidos! WEB: http://historiasdearte.com Síguenos en Instagram: @historiasdearte.enpodcast. Twitter: @historiasdeart1 Facebook: historias de arte en podcast

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Kona Trip Report

February 27, 2019 00:57:36 41.57 MB Downloads: 0

Rob and Jason are joined by Peter Bindels to talk about features approved at the ISO C++ Kona meeting for C++20 including Modules, Coroutines and much more. Peter Bindels is a C++ software engineer who prides himself on writing code that is easy to use, easy to work with and well-readable to anybody familiar with the language. Since the last time he's been on CppCast he presented at multiple conferences about build tooling and simple code. In combining both, he created the build tool Evoke from cpp-dependencies and other smaller projects, leading to a simple to use build system presented at CppCon 2018. Earlier this year he presented its companion 2D Graphics library for absolute called Pixel at CppOnSea. He's active in both standards development as well as helping out with various things at conferences. News 2019-02 Kona ISO C++ Committee Trip Report All Meeting C++ 2018 talks on youtube Core C++ Speaker List Peter Bindels @dascandy42 Peter Bindels' GitHub Links CppCon 2018: Peter Bindels "Build Systems: a Simple Solution to a Complicated Problem" C++Now 2018: Peter Bindels "A View to a View" Concerns about module toolability Sponsors Download PVS-Studio Technologies used in the PVS-Studio code analyzer for finding bugs and potential vulnerabilities Hosts @robwirving @lefticus

Analyzing Undefined Behavior

February 20, 2019 00:54:14 39.14 MB Downloads: 0

Rob and Jason are joined by John Regehr to talk about his job as a professor at the University of Utah teaching C++ courses and some of his research projects including souper and csmith. John Regehr is a professor at the University of Utah where he's been on the faculty since 2003. He likes to work on compilers and software correctness, but used to work on real-time and embedded systems. When he has free time he likes to go hiking in the desert with his kids. News Five Awesome C++ Papers for Kona 2019 ISO Meeting The future of Catch2 Some C++ on Sea videos already available Between linear and binary search John Regehr @johnregehr John Regehr's Personal Page John Regehr's Blog Links Souper Csmith C-Reduce C++Now 2018: John Regehr "Closing Keynote: Undefined Behavior and Compiler Optimizations" Sponsors Download PVS-Studio Technologies used in the PVS-Studio code analyzer for finding bugs and potential vulnerabilities Hosts @robwirving @lefticus

Analyzing Undefined Behavior

February 20, 2019 00:54:14 0.0 MB Downloads: 0

Rob and Jason are joined by John Regehr to talk about his job as a professor at the University of Utah teaching C++ courses and some of his research projects including souper and csmith.

Leaf and 'What Is Programming?'

February 13, 2019 00:44:20 0.0 MB Downloads: 0

Rob and Jason are joined by Edaqa Mortoray to talk about his experience designing the Leaf language and writing it's compiler in C++, and his book 'What is Programming?'

Leaf and 'What is Programming?'

February 13, 2019 00:44:20 32.02 MB Downloads: 0

Rob and Jason are joined by Edaqa Mortoray to talk about his experience designing the Leaf language and writing it's compiler in C++, and his book 'What is Programming?' Edaqa Mortoray grew up programming. From interface design to scientific simulations, including video games and development products, he's coded a bit of everything. He's got a successful programming blog and is the author of the book "What is Programming?" News Moving iterators in C++ C++ 3D Game Tutorial Series Legacy Code Programmer's Toolbox C++17 - The Complete Guide C++17 in Detail Edaqa Mortoray @edaqa Edaqa's Blog Links What is Programming? Edaqa & Stephane (Podcast) Leaf Programming Language dev.to Awesome Podcasts Sponsors Backtrace Hosts @robwirving @lefticus

libc++

January 30, 2019 00:51:48 37.4 MB Downloads: 0

Rob and Jason are joined by Eric Fiselier to talk about libc++ and his contributions to the library. Eric is as Software Engineer at Google working on Abseil and other core libraries. He is also a maintainer of libc++ and active member of the standards committee. In addition to writing C++ libraries, Eric enjoys hacking on Clang. Most recently Eric has been interested in using tooling to make C++ code healthier. News C++ Productivity Improvements in VS 2019 Preview 2 Pre-Kona 2019 C++ Standards Mailing Italian C++ Conference 2019 Call for sessions Core C++ Early Bird Tickets End Tomorrow Eric Fiselier @Eric01 Eric Fiselier's GitHub Links libc++ documentation constinit proposal P1337 Aliasing the standard library as a means to save C++ C++Now Volunteer/Student Program Sponsors Backtrace Hosts @robwirving @lefticus

Libc++

January 30, 2019 00:51:48 0.0 MB Downloads: 0

Rob and Jason are joined by Eric Fiselier to talk about libc++ and his contributions to the library.

SG20

January 23, 2019 00:46:32 0.0 MB Downloads: 0

Rob and Jason are joined by Christopher Di Bella to talk about SG20, the C++ Education Study Group

SG20

January 23, 2019 00:46:32 33.6 MB Downloads: 0

Rob and Jason are joined by Christopher Di Bella to talk about SG20, the C++ Education Study Group Christopher is a Staff Software Engineer on the ComputeCpp Runtime for Codeplay Software and a co-founding member of SG20. He is passionate about teaching people how to write programs using idiomatic C++, and also advocates for developers to consider adopting algorithms and ranges. When not thinking about C++, Chris is often playing games, watching films, or trying something new. News I implemented a proposed C++ paper Raytracing in 256 lines of bare C++ How McSema Handles C++ Exceptions Core C++ 2019 in TLV: Tickets Available Christopher Di Bella @cjdb_ns Christopher Di Bella's GitHub Links P1231: Proposal for Study Group: C++ Education SG20 Education and Recommended Videos for Teaching C++ D1389R0 Standing Document for SG20: Guidelines for Teaching C++ to Beginners CppCon 2018: Christopher Di Bella "How to Teach C++ and Influence a Generation" Sponsors Download PVS-Studio Technologies used in the PVS-Studio code analyzer for finding bugs and potential vulnerabilities Hosts @robwirving @lefticus

Boost DI and SML

January 16, 2019 00:55:36 40.13 MB Downloads: 0

Rob and Jason are joined by Kris Jusiak to discuss [Boost].DI and [Boost].SML libraries. Kris is a C++ Software Engineer who currently lives a couple of doors down from CppCon 2019. He has worked in different industries over the years including telecommunications, games and most recently finance for Quantlab Financial. He has an interest in modern C++ development with a focus on performance and quality. He is an open source enthusiast with multiple open source libraries where he uses template metaprogramming techniques to support the C++ rule - "Don't pay for what you don't use" whilst trying to be as declarative as possible with a help of domain-specific languages. Kris is also a keen advocate of extreme programming techniques, test/behaviour driven development and truly believes that 'the only way to go fast is to go well!'. News Meeting C++ 2018 Playlist C++Now Submission Deadline Jan 23 If constexpr isn't broken Kris Jusiak @krisjusiak Kris Jusiak's GitHub Kris Jusiak's Website Links [Boost].DI [Boost].SML CppCon 2018: Kris Jusiak "State Machines Battlefield - Naive vs STL vs Boost" CppCon 2018: Kris Jusiak "[Boost].DI - Inject all the things!" C++Now 2016: Kris Jusiak: A C++14 Dependency Injection Library Concepts driven design - Kris Jusiak - Meeting C++ 2017 Sponsors Download PVS-Studio Technologies used in the PVS-Studio code analyzer for finding bugs and potential vulnerabilities Hosts @robwirving @lefticus

Boost DI and SML

January 16, 2019 00:55:36 0.0 MB Downloads: 0

Rob and Jason are joined by Kris Jusiak to discuss [Boost].DI and [Boost].SML libraries.

Trivially Relocatable

January 09, 2019 01:00:45 43.84 MB Downloads: 0

Rob and Jason are joined by Arthur O'Dwyer to discuss board games, his 3 ISO C++ papers and much more! Arthur O'Dwyer started his career writing pre-C++11 compilers for Green Hills Software; he currently writes C++14 for Akamai Technologies. Arthur is the author of "Colossal Cave: The Board Game," "Mastering the C++17 STL" (the book), and "The STL From Scratch" (the training course). He is occasionally active on the C++ Standards Committee and has a blog mostly about C++. News Add an interactive command line to your applications "Modern" C++ Ruminations Initialization in C++ is Seriously Bonkers cpp_feature_flags Arthur O'Dwyer @ColossalCaveTBG Arthur O'Dwyer's Blog Links Adventure Colossal Cave: The Board Game CppCon 2018: Arthur O'Dwyer "Return Value Optimization: Harder Than It Looks" C++Now 2018: Jason Turner "Initializer Lists Are Broken, Let's Fix Them" CppCon 2018: Arthur O'Dwyer "An Allocator is a Handle to a Heap" C++Now 2018: Arthur O'Dwyer "The Best Type Traits that C++ Doesn't Have" CppCon 2018: Arthur O'Dwyer "Trivially Relocatable" Trivially Relocatable on Compiler Explorer P1154R0 Type traits for structural comparison P1155R1 More implicit moves P1144R1 Object relocation in terms of move plus destroy Mastering the C++17 STL Sponsors Backtrace Hosts @robwirving @lefticus

Trivially Relocatable

January 09, 2019 01:00:45 0.0 MB Downloads: 0

Rob and Jason are joined by Arthur O'Dwyer to discuss board games, his 3 ISO C++ papers and much more!

ISO Papers and Merged Modules

January 02, 2019 01:00:09 0.0 MB Downloads: 0

Rob and Jason are joined by Isabella Muerte to discuss her experience presenting multiple papers at her first ISO meeting in San Diego and her thoughts on Merged Modules.

ISO Papers and Merged Modules

January 02, 2019 01:00:09 43.41 MB Downloads: 0

Rob and Jason are joined by Isabella Muerte to discuss her experience presenting multiple papers at her first ISO meeting in San Diego and her thoughts on Merged Modules. Isabella Muerte is a C++ Bruja, Build System Titan, and an open source advocate. She cares deeply about improving the workflow and debugging experience the C++ community currently has and is designing and implementing an experimental next-generation build system called Coven based on ideas mentioned in her CppCon 2017 talk "There Will Be Build Systems", while also simultaneously ripping CMake apart and putting it back together again with a library titled IXM. She recently launched aliasa.io, a small URL routing service intended for the CMake FetchContent module. She enjoys playing Destiny 2, acquiring tattoos, and is currently trying to master the five elements of earth, wind, water, fire, and gun (but she makes no promises). She bows to no entity but the terrifying Eldritch Daystar we call the "sun", and hopes to one day own two german shepherds named Rip and Tear. News Modern C++ Lamentations C++ at the end of 2018 Getting you there - your C++ standardization efforts in 2019 Visual Studio Intellicode Isabella Muerte @slurpsmadrips Isabella's Twitch Isabella's GitHub Isabella's Blog Links aliasa.io P0468R1 An Intrusive Smart Pointer P1272R0 Byteswapping for fun&&nuf P1275R0 Desert Sessions: Improving hostile environment interactions P1276R0 Void Main P1279R0 std::breakpoint P1280R0 Integer Width Literals CppCon 2017: Isabella Muerte "There Will Be Build Systems: I Configure Your Milkshake" Sponsors Backtrace Hosts @robwirving @lefticus