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Giant Bomb Presents: The Smithsonian Embraces Video Games
Flower and Halo 2600 (?!) have entered the museum's permanent collection. Film and media art curator Michael Mansfield explains how the museum picked these games, and explains why the time is now for the medium.
Giant Bomb Presents: Thou Shalt Not Stream (The Competition)
Last week, Riot Games declared its paid players could not stream everything from DOTA 2 to...Fat Princess? It eventually backed down, and I called up OnGamers senior eSports editor Rod Breslau to learn more.
Giant Bomb Presents: The Players You Don't Know About
FREEQ is an audio-focused radio drama set in the future, but it was never designed for players who couldn't see. Until they asked.
Giant Bomb Presents: How Typing of the Dead: Overkill Almost Never Lived
When a studio goes under, that's usually the end of it. But after Blitz Games imploded, the UK developers tasked with resurrecting Sega's quirky series didn't give up.
Giant Bomb Presents: Chronicling the Creation of Diablo
Author David Craddock is piecing together the history of Blizzard North and the Diablo series across three books, starting with Stay Awhile and Listen. We chat about the process of writing the book, and the best stories he heard.
Giant Bomb Presents: The Side of Cosplay You Don't Hear About
Most of us just look at photo galleries. But what motivates people to wear these elaborate costumes? With years of cosplay under her belt, writer and cosplayer Maddy Myers sheds light on this passionate craft.
Giant Bomb Presents: Kojima on Ground Zeroes
Ten minutes and fewer questions with the man behind the Metal.
Giant Bomb Presents: PS4: The Canadian Perspective
Sony's Adam Boyes discusses the PlayStation 4's ability to hold its liquor and other pertinent topics.
Giant Bomb Presents: A Chat With Shuhei Yoshida
Sony's President of Worldwide Studios weighs in on all sorts of topics with just days to go till the PS4 launch.
Giant Bomb Presents: Let's Spoil Beyond: Two Souls
Polygon's oldest brother, Justin McElroy, and Kotaku's resident musician, Kirk Hamilton, join us to ponder David Cage's latest.
Giant Bomb Presents: The Great Escape of 30,000 Steam Keys
How an attempt to give away free copies of Wadjet Eye's Blackwell Deception went haywire, and tens of thousands of keys disappeared into the night.
Giant Bomb Presents: Write What You Know, Learn What You Don't
Shawn Allen explains how his upcoming game, Treachery in Beatdown City, channels personal experience for its slate of diverse characters, and what other creators can learn from his approach.
Giant Bomb Presents: What Makes Good Horror Games Tick
Robot Invader founder and horror fanboy Chris Pruett breaks down the genre's DNA, and name-drops a bunch of games you've never heard of.
Giant Bomb Presents: The Blair Witch Project Interview
A conversation with the co-director of the movie that destroyed an entire summer for me.
Giant Bomb Presents: The Next Dark Descent Is Space
Thomas Grip is the co-founder of Frictional Games, who brought us the terrifying Amnesia: The Dark Descent. Their next project? SOMA, a sci-fi horror looking to explore the idea of the human soul.