The stories and people behind the code. Hear stories of software development from interesting people.
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LISP in Space
Have you ever had a unique approach to a problem and been excited to use it, but you're met with skepticism? Today's story: what happens if you take someone who's passionate about LISP and put them in an organization where that's just not how they write software. Today's story is about getting LISP into space. Episode Page Support The Show Subscribe To The Podcast Join The Newsletter
April Fools' Is Cancelled
On this day in 2014 "lame april fools' jokes" were banned from hacker news. Today in our first This-Day-in-History segment, I want to share some of history not just of April Fools', but of tech pranks in general, all leading up to 2014. Why were pranks and April Fools' jokes traditionally celebrated in tech? Why are they now considered as dang said, "lame?"? And is there anything we can do to save them? Those are today's questions. Episode Page Support The Show Subscribe To The Podcast Join The Newsletter
The Story Graph with Nadia Odunayo
Whenever I work on a side project, I can't help but daydream of it taking off in a big way. For today's guests, something like that did happen. When Nadia started building her side project, she didn't know that it would end up spreading virally. She didn't know that it would end up competing with an Amazon product. She didn't know that keeping it up would be something that would drive her close to tears. Episode Page Support The Show Subscribe To The Podcast Join The Newsletter
Serenity OS
How would you build an operating system? My answer is I wouldn't. First off, I don't know how. And the second thing is it seems like to large of a task. It took thousands of developers to build Windows XP. But actually, it is possible to build an operating system from scratch. My guest is doing it. Andreas Kling created SerenityOS starting from an empty Git repository. So today, I find out how he did it, how this is possible. But mainly today, I find out why. Why build an operating system from scratch? And it all started in the 2010s when Andreas worked at Apple. Episode Page Support The Show Subscribe To The Podcast Join The Newsletter
The Internet Is Made of Duct Tape
Today, I have two of my favorite guests together: Krystal Maughan and Don McKay. We are going to be sharing strange and interesting facts about computing. I'm super pumped about this because, sometimes, I learn something new, and I'm excited about it. And I want to tell people about it. And so today is a chance for Don and Krystal and I to share some of these "Oh, my God. Did you guys see this?" stories. Episode Page Support The Show Subscribe To The Podcast Join The Newsletter
Cocoa Culture
The last episode, I said I wasn't sure there was such a thing as culture, but that's not the case. Every place I've worked has been a bit different, and often those differences had huge impacts on the software we built. The team where people roll their eyes at UX feedback will not have as simple of a product as a team where the user experience is highly valued. If software performance isn't valued, the end result won't be performant. Today, I found an expert on observing developer cultures. Hansen Hsu worked on the AppKit team at Apple, and he's here to talk about this mushy concept called culture. How does it manifest? How does it affect what people build? And how can it lead to beautiful software? Episode Page Support The Show Subscribe To The Podcast Join The Newsletter
Leaving Debian
Today’s story is an insider view of Debian. One of the oldest Linux distributions and probably one of the longest-running volunteer-based open-source projects. Joey Hess is my guest, and he dedicated significant parts of his adult life to working on Debian. He’s going to share what that was like. The good and the bad, and it’s almost all good. It’s a story about open source software, but it’s also about community and teamwork Links: Episode Page Support The Show Subscribe To The Podcast Join The Newsletter
The Original Remote Developer
Today's episode is about remote work. Well, sort of. I found someone with a different perspective on remote work and a fantastic story to share, Paul Lutus. I think that he might be the original remote software developer. He left California behind for a lower cost of living in Oregon. And from Oregon, he developed software for Apple. But the kind of surprising thing is he did this in the 1970s! And he did it so well he became rich and even briefly quite famous. Episode Page Subscribe To Podcast Newsletter You can support the podcast and encourage me to keep making it on patreon.
Quines, Polygot Code, and Other Fun Computations
Today, previous guest and my neighbor Don Mckay and I will discuss items from the endless fascinating Cursed Computer Iceberg Meme. The Iceberg is a giant list of "the peculiarities and weirdness of computers." We each a few items from the list and alternate explaining it to each other. Don's choices are varied, and mine focus on quines and esoteric coding problems. We also share some coding horror stories from our past. You can support the podcast and encourage me to keep making it on patreon. Episode Page Subscribe To Podcast Newsletter
Full-Time Open Source
Today's show: How to Quit Your Job and Work on Open Source Full Time. This story has it all, balancing open source work and full-time employment, building up enough supporters and enough savings to leave your job. The hardest part to me which is explaining leaving your job to your significant other and to your family and friends. And also what do you do if your project succeeds, and then someone forks it and builds a commercial business around it? There's a lot more as well dealing: with hacker news feedback, how to improve upon the C programming language and how to be super ambitious without seeming arrogant. Sponsor the podcast: If you go to patreon.com/adamgordonbell, you can find the Patreon page for the podcast, and if you are enjoying these episodes and want me to keep putting more time into them, think about setting up a recurring donation. Links: Andrew’s personal website Zig
The Most Popular Database In The World
On today's show, I'm talking to Richard Hipp about surviving becoming core infrastructure for the world. SQLite is everywhere. It's in your web browser, it's in your phone, it's probably in your car, and it's definitely in commercial planes. It's where your iMessages and WhatsApp messages are stored, and if you do a find on your computer for *.db, you'll be amazed at how many SQLite databases you find. Today, Richard is going to share his story. It's the story of creating a small open source project and having it grow beyond your wildest ambitions. It's the story of following that success wherever it leads: From relationships with tech-giants to interesting testing procedures and more. Episode Page Subscribe To Podcast Newsletter
From Competitive Programming to APL
Today on the show, we have solving algorithmic programming problems. You know when you interview for a job to write CSS and they ask you to reverse a binary tree on the whiteboard using C and in constant memory space? It's that kind of thing. These problems have their roots in algorithmic programming contests. And our guest, Conor Hoekstra, is a former competitor. Episode Page
Ethereum Rescue
Today I talk to Dan Robinson about trying to get someone their money back on Ethereum. He's going to be battling this murky world of blockchain high-frequency bots. Along the way, we'll learn how trades are executed on Ethereum and a bit of game theory and political philosophy. It's an entertaining peek into a world that seems like pure science fiction to me, a world where nobody's in charge, where there's no regulation, and where these forces of greed and idealism are in direct conflict with each other Episode Page / Transcript
Apple 2001
David Shayer worked at Apple for 14 years, and he has a wild experience to share. Apple has a unique culture, and David will give us an insider view of what it was like for him at Apple during the 2000s, roughly between 2001 to 2015 when Apple transformed into the powerhouse that it is today. David worked as a Software Engineer but for the hardware organization with Apple. He worked on a few special projects at Apple: at least one of them was top secret. But he is also going to share the struggles of building file systems and working on really short timelines and having development plans upended by Steve jobs. Episode Page
Video Game Programming From Scratch
I'm not really a big gamer, but lately, I've fallen down this rabbit hole into the world of Casey Muratori, and this project that he started on Twitch in 2014. He is building a video game from scratch and explaining it all as he goes along. Casey is a professional video game and game engine, creator. He has been doing it for over 30 years. His approach to development feels a little bit like it's from the 1970s. Yet, it resonates with many smart people who are learning how to truly build things and understand fundamentals from Casey. Casey has a lesson about learning and teaching for us all. Episode Page