
Discover the future of software from the people making it happen.Listen to some of the smartest developers we know talk about what they're working on, how they're trying to move the industry forward, and what you can learn from it. You might find the solution to your next architectural headache, pick up a new programming language, or just hear some good war stories from the frontline of technology.Join your host Kris Jenkins as we try to figure out what tomorrow's computing will look like the best way we know how - by listening directly to the developers' voices.
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Algorithms + Data Structures = Programs
The Algorithms + Data Structures = Programs Podcast (aka ADSP: The Podcast) is an informal podcast inspired by Magic Read Along. We plan to talk about whatever we feel like - algorithms, data structures, programming languages, latest news in tech and more. Feel free to follow us on Twitter at @adspthepodcast.
Bridging the Gap Between Languages (with Martin Johansen)
If you ever feel overwhelmed by the number of different programming languages, this week’s episode might just offer you some solace, as we talk about an attempt to reunify many of the most popular languages by focussing on the bread & butter things that every language supports.I’m joined by Martin Johansen, who’s been working on a new tool called Progsbase. With it, he’s created a spec based on all the things programming languages can agree on, and is building a library that can cross-compile between them. Write a program in Java, and it can be automatically translated to PHP, Python and a great deal more.But how far can he take that idea? Is there really enough unity between these languages to build something universal? How do you bridge the divide between manual memory management languages like C and garbage-collected ones like Java? And what would it actually feel like to write code this way? Let’s put Martin’s plan under the spotlight and find out…–Martin on Twitter: https://twitter.com/martinfjKris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Progsbase homepage: https://www.progsbase.com/The Spec: https://www.progsbase.com/docs/programs/The Progsbase library repository: https://repo.progsbase.com/The Bug Bounty: https://www.progsbase.com/bug-bounty/–#software #programming #podcast #programminglanguages
If You Want Better Code, Do It For Me (with Jonathan Schneider)
A lot of programming is split into the mechanical work of writing what you know, and the creative work of figuring out what you don’t know. Wouldn’t it be nice to automate the mechanical stuff away?Well the good news is we’re already automating a lot of it. Every time you run a refactoring tool or a pretty-printer, you’re handing boring work off to the computer. But how does that magic work, and how can we do more of it?This week we’re joined by one of the authors of OpenRewrite—Jonathan Schneider—to learn how automated code-rewriting tools really work. From the basic approach to the hairy corner cases, to the reality of keeping developers happy with the subjective side of the results.It takes a lot of work to automate work away - this week we’ll learn how the work gets done for us too.–OpenRewrite: https://docs.openrewrite.org/Supported Languages: https://docs.openrewrite.org/recipesModerne: https://www.moderne.io/Gradle Lint: https://github.com/nebula-plugins/gradle-lint-pluginChicory (Native JVM WASM): https://github.com/dylibso/chicoryCall Java from Haskell: https://github.com/tweag/inline-java#readmeCall Haskell from Java: https://github.com/nh2/call-haskell-from-anythingKris on Mastodon: http://mastodon.social/@krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Twitter: https://twitter.com/krisajenkins–#podcast #software #programming #softwareengineering #refactoring #parsers
Implementing Hardware-Friendly Databases (with DuckDB co-creator, Hannes Mühleisen)
SQLite could do with a little competition, so when I invited the co-creator of DuckDB in to talk, I thought we'd be discussing the perils of trying to build a new in-process database engine. I quickly realised things went much deeper than just a tech refresh.Hannes Mühleisen joins me this week to blend his academic credentials as a database researcher with his vehement need to make that research practical. And so we dive into what modern database literature has to say on making queries faster, more parallelizable, and closer to the metal, and how it all comes together in a user-friendly package that’s found its way into my day-to-day workload, and might well help out yours.If you’re curious about the gory details of database queries, how they can take advantage of modern hardware, or how all that research actually turns into a useful tool, Hannes has some great answers.--DuckDB: https://duckdb.org/Database Systems Book: http://infolab.stanford.edu/~ullman/dscb.htmlKris’ first computer: https://en.wikipedia.org/wiki/File:ZX_Spectrum_Plus2_(retouched).jpgVolcano Query Evaluation System [pdf]: https://paperhub.s3.amazonaws.com/dace52a42c07f7f8348b08dc2b186061.pdfMorsel Query Engine [pdf]: https://cs.brown.edu/~kayhan/papers/morsel_cp.pdfUnnesting Arbitrary Queries [pdf]: https://cs.emis.de/LNI/Proceedings/Proceedings241/383.pdfPapers Hannes' team have published: https://duckdb.org/why_duckdb#peer-reviewed-papers-and-thesis-worksDuckDB on Mastodon: https://mastodon.social/@duckdbKris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Mastodon: https://mastodon.social/@krisajenkins--#softwaredevelopment #podcast #programming #database #duckdb #sql #sqlite
Verse, Haskell & Core Language Design (with Simon Peyton Jones)
This week we talk to Simon Peyton Jones, a veteran language designer and researcher, and key figure in the development of Haskell. Haskell. Simon has made countless contributions to advancement of functional programming, and computer programming in general, and is currently working at Epic Games, working on the foundations of their new programming language, Verse.We discuss how programming languages are made, focussing on a big design idea from both Haskell and Verse: building a large language from a small, tightly designed core. Then we move into Simon's current work exploring Functional Logic Programming, the big new idea that underpins Verse. It's an idea that blends the fundamentals FP with the core ideas of logic languages like Prolog in an entirely new way. Not even Simon knows exactly where the idea will lead, but it's a fascinating idea that could potentially bring constraint-solving and deduction right into the heart of modern software.Additionally, Simon discusses his involvement in reshaping the way we teach computing in England. He's been working hard to give computing education the same importance as the teaching of mathematics and sciences - something we should all have a fundamental understanding of.Simon's one of the smartest, nicest people in programming. Come as hear his brilliant brain at work. :-D–Verse: https://github.com/UnrealVerseGuru/VerseProgrammingLanguageThe Verse Language Reference: https://dev.epicgames.com/documentation/en-us/uefn/verse-language-referenceThe Verse Calculus [pdf]: https://simon.peytonjones.org/assets/pdfs/verse-March23.pdfhttps://en.wikipedia.org/wiki/Simon_Peyton_JonesThe LogicT monad: https://hackage.haskell.org/package/logictCan programming be liberated from the von Neumann style?: https://dl.acm.org/doi/10.1145/359576.359579CAS - Computing At School: https://www.computingatschool.org.uk/Computer Science Teachers Association: https://csteachers.org/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/
Shouldn't Data Connections Be Easier? (with Ashley Jeffs)
Benthos wants to be part of your Data Engineering toolkit - it’s there as a quick and easy way to set up data pipelines and start streaming data out of A and into B. In contrast to a lot of the tools we’ve talked about on Developer Voices, Benthos seems focussed on cutting development time down to a minimum, so you can quickly configure a new pipeline and test it out, without making a whole sprint of the task. As quick as a quick-and-dirty shell script, without the dirt. 😉So this week we’re talking to the creator of Benthos, Ashley Jeffs, to hear why he created Benthos, what it can do for you, and what its strengths and weaknesses are. And Jeff’s refreshingly candid about when you should and shouldn’t use it. If you ever need to get data from an HTTP connection into S3, or S3 into Kafka, or Kafka into a flat file, Benthos might just save you a few hours of development.–Benthos: https://www.benthos.dev/A list of supported inputs, processors & outputs: https://www.benthos.dev/docs/about#componentsAll their cute blobfish logos: https://www.benthos.dev/blobfish/IDML: https://en.wikipedia.org/wiki/International_Development_Markup_LanguageKris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/–#software #podcast #dataengineering #datascience
What can game programming teach us about databases? (with Tyler Cloutier)
The world of game programming might seem a million miles away from regular programming. But they still have to deal with the same kinds of data, scale and concurrency problems that we’re all familiar with in the software world. What makes games interesting, is that under the hood they’re solving those same problems, often with some novel ideas about the solutions.So this week we’re off to the massive open world that is game development, to see what we can learn that might make our programming lives easier in the non-gaming space. Joining us for that is Tyler Cloutier, the founder of Clockwork Labs. They’re building SpaceTimeDB, a curiously-distributed database to be the platform underlying their new MMORPG BitCraft. In digging down into the architecture of SpaceTimeDB we pick Tyler’s brain for nuggets of information on event sourcing, request/response vs. subscriptions, transactions, security and much more. All in an effort to make the programmers and data scientists’ lives easier.--SpaceTimeDB: https://spacetimedb.com/BitCraft: https://bitcraftonline.com/“4X games” defined: https://en.wikipedia.org/wiki/4XPlan 9 O.S.: https://en.wikipedia.org/wiki/Plan_9_from_Bell_LabsTyler on LinkedIn: https://www.linkedin.com/in/tylercloutier/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Mastodon: https://mastodon.social/@krisajenkins
Is Odin, "programming done right"? (with 'Ginger' Bill Hall)
Odin’s creator, Bill Hall, makes some bold claims about the language, including that it’s “programming done right”. Before that starts a war on the internet, we’d best ask him to explain what that means, and how Odin tries to achieve it. And while we get deep into the details, overall his answer seems to be, “By gathering masses of feedback and then refining C until it feels joyous again.Of all the C-like languages we’ve looked at on Developer Voices, Odin seems to be the most at-ease with its progenitor. It’s not trying to be a revolutionary new way of thinking about systems programming; it’s just trying to rethink C for modern conventions. If Bill’s hit his goals, it might be the most comfortable way to get a language that’s C, but C done better…–Odin: https://odin-lang.org/Odin Packages: https://pkg.odin-lang.org/Newsqueak [pdf]: https://swtch.com/~rsc/thread/newsqueak.pdfEmberGen: https://jangafx.com/software/embergen/Raylib: https://www.raylib.com/RayLib bindings for Odin: https://github.com/odin-lang/Odin/tree/master/vendor/raylibVerse language: https://dev.epicgames.com/documentation/en-us/uefn/verse-language-referenceAlgorithms + Data Structures = Programs: https://en.wikipedia.org/wiki/Algorithms_%2B_Data_Structures_%3D_ProgramsBill on Twitter: https://twitter.com/TheGingerBillKris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/--#podcast #software #softwareprogramming #programming #odin #odinlang
Can Event-Driven Architecture make Software Design Easier? (with Bobby Calderwood)
This week’s guest describes Event Sourcing as, “all I’m going to use for the rest of my career.” But what is Event Sourcing? How should we think about it, and how does it encourage us to think about writing software?In this episode we take a close look at systems designed around the idea of Events, with guest Bobby Calderwood. Bobby’s been designing (and helping others design) event based architectures for many years, and enthusiastically recommends it not only as a system-design technique, but as a way of solving business problems faster and more reliably.During this discussion we look at the various ways of defining event systems, what tools we need to implement them, and the advantages of thinking about software from an event-based perspective. Along the way we discuss everything from Clojure, Bitemporality & Datomic to Kafka and more traditional databases - all in the service of capturing real-world events and building simple systems around them.–EventStoreDB: https://developers.eventstore.com/The CloudEvents standard: https://cloudevents.io/Datomic: https://www.datomic.com/Adam Dymitruk’s Event Modelling Explanation: https://eventmodeling.org/Bobby’s Event Modelling course: https://developer.confluent.io/courses/event-modeling/intro/Bobby on Twitter: https://twitter.com/bobbycalderwoodBoddy on LinkedIn: https://www.linkedin.com/in/bobbycalderwood/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/–#software #softwarepodcast #programming #eventsourcing #eventdrivenarchitecture #kafka
How Lisp is designing Nanotechnology (with Prof. Christian Schafmeister)
One of our oldest languages meets one of our newest sciences in this episode, as we talk with Professor Christian Schafmeister, an award-winning nanotech researcher who's been developing a language and a design suite to help research the future molecular machines.In this episode Christian gives us a quick chemistry lesson to explain what his research is trying to achieve, then we get into the software that's doing it: A new flavour of Common Lisp. But why Lisp? What advantages does a 60 year old language design offer? How does he strike a balance between high-level language features and the need for exceptional performance and parallelism? And what tricks does his development environment have that modern IDEs could still learn a thing or two from?--Clasp (the Lisp): https://github.com/clasp-developers/claspCando (the design language): https://github.com/cando-developers/candoThe Feynman Prize: https://en.wikipedia.org/wiki/Feynman_Prize_in_NanotechnologyAlphafold: https://alphafold.ebi.ac.uk/More on LEaP: https://ambermd.org/tutorials/pengfei/Interactive Development of Crash Bandicoot: https://all-things-andy-gavin.com/2011/03/12/making-crash-bandicoot-gool-part-9/ Christian's Research Group: https://www.schafmeistergroup.com/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/--#programming #software #lisplang #commonlisp #nanotech
Roc - A Functional Language looking for those Software Sweetspots
Sometimes, what a programming language makes harder is just as important as what it makes easier. For a simple example, think of GOTO. We’ve been wisely avoiding it for decades because it makes confusing control flow desperately easy. Types and tests are other examples - they’re as much about specifying what shouldn’t work as what should. And perspective is what makes this week’s topic particularly interesting: Roc is a language that’s functional, fast, friendly, and extremely interested in making your life easier by enabling some possibilities and restricting others.So this week we’re joined by Richard Feldman, the creator of Roc. He’s been an advocate of the Elm programming language for years, for its tight focus on taking the best bits of Functional Programming to the browser. And in recent years he’s been inspired to build his own language, taking that philosophy to other places and platforms.But which bits are “the best bits”? And how do they change when the domain you’re coding for changes? How is Roc built and how would we build systems in it? Let’s find out…--Roc’s homepage: https://www.roc-lang.org/Richard’s GOTO Copenhagen 2021 talk: https://www.youtube.com/watch?v=3n17wHe5wEwRichard on Twitter: https://twitter.com/rtfeldmanKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Kris on Mastodon: https://mastodon.social/@krisajenkinsKris on Twitter: https://twitter.com/krisajenkins
If Kafka has a UX problem, does UNIX have the answer? (with Luca Pette)
One of the recurring themes in the big data & data streaming worlds at the moment is developer experience. It seems like every major tool is trying to answer this question: how do we make large-scale data processing feel trivial?In some places the answer is any library you like as long as it’s Python. In other realms, a mixture of Java and SQL shows promise. But as this week’s guest—Luca Pette—would say, the Unix design metaphor has plenty to give and keep on giving.So in this episode of Developer Voices we look at TypeStream - his Kotlin project that provides a shell-like interface to data pipelines, and is gradually expanding to make integration pipelines as simple as `cat /dev/kafka | tee /dev/postgres`.--Luca on Twitter: https://twitter.com/lucapetteLuca on LinkedIn: https://www.linkedin.com/in/lucapette/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/TypeStream homepage: https://www.typestream.io/TypeStream installation guide: https://docs.typestream.io/tutorial/installationCrafting interpreters: https://craftinginterpreters.com/…by Bob Nystrom: https://twitter.com/munificentbobNuShell: https://github.com/nushell/nushell#podcast #apachekafka #bigdata
Will we be writing Hare in 2099? (with Drew DeVault)
This week we're back on systems programming with Hare. A C-like language for the ages. We talk to its creator, Drew DeVault, about what he thinks we can learn from the past 50 years of programming, and how we can build that hindsight into a new language that will last for the next 100. In among all that long-term ambition we talk cover everything from error handling, typed unions and linear types, to metaprogramming and Drew's microkernel operating system. It's called Ares, and it is, of course, built in Hare.--Drew's Homepage: https://drewdevault.com/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/ A summary of Hare’s features: https://harelang.org/tutorials/introduction/Hare Community Resources: https://harelang.org/community/SXMO Mobile: https://sxmo.org/QBE Compiler Backend: https://c9x.me/compile/users.htmlAres OS Source Code: https://sr.ht/~sircmpwn/helios/OSDev Wiki: https://wiki.osdev.org/Expanded_Main_PageThe Ares System [pdf]: https://mirror.drewdevault.com/ares.pdf#programming #podcast #harelang #qbe #microkernel
Startups Should Solve Real People's Real Problems (with Michael Drogalis)
A few months ago, Michael Drogalis quit his job and decided launch 4 viable startup business ideas in 4 months, publically documenting every step of the journey. Over here at Developer Voices it seemed fun, inspired, and just crazy enough to work.We had him on the podcast a few months back just as that journey was beginning, and since he launched his first startup things have changed,. The reception has been better than he expected and the plan has been updated to go all-in on idea number one. But why? What's changed? What happened between brainstorming 4 ideas and launching #1 into the world? How is he figuring out what problems to solve, and how is he coping with the workload of being a solopreneur with a business idea and only himself to rely on?It's definitely time for an update, and to see what we can learn from a fellow geek who wants to start a business, but most of all wants to build technology that people find useful and valuable. Let's hope he succeeds...--ShadowTraffic: https://shadowtraffic.io/Michael’s Previous Appearance: https://youtu.be/jqS2TbxssQEFollow Michael’s journey: https://michaeldrogalis.substack.com/Michael on LinkedIn: https://www.linkedin.com/in/michael-drogalis-01029924/Michael on Twitter: https://twitter.com/MichaelDrogalisKris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/--#podcast #softwareprogramming #programming #startup #technology #kafka #postgres #shadowtraffic #entrepreneur
Is Flink the answer to the ETL problem? (with Robert Metzger)
Integration is probably the last, hardest, and least well thought-out part of any large software project. So anything that makes the data-streaming job easier is worth knowing about. So this week we turn our attention to Apache Flink, a flexible system for grabbing, transforming and shipping data between systems using Java, Python or good ol’ SQL. So this week Robert Metzger—Apache Flink expert and PMC member—joins us to explain what problems Flink solves and how it solves them reliably. We cover the range from simple use cases to realtime aggregations & joins to its high availability strategy.If you’re working on systems that include more than one database, then you’re definitely going to face the kinds of problems that Flink tackles.--Apache Flink: https://flink.apache.org/Robert on Twitter: https://twitter.com/rmetzger_Robert on LinkedIn: https://www.linkedin.com/in/metzgerrobert/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/–#software #programming #podcast #flink #apacheflink #dataintegration
What's Zig got that C, Rust and Go don't have? (with Loris Cro)
Zig is a programming language that’s attempting to become “the new C” - the language of choice for low-level systems programming and embedded hardware. Going into that space not only puts it in competition with C and C++, but also other newcomers like Rust and Go. So what makes Zig special?Joining us to discuss it is Loris Cro from the Zig Foundation. We talk through Zig’s reasons to exist, its language design features, which parts of the C ecosystem it's tackling, and how the Zig Foundation is set up for the long-term health of the language.–Loris’ website: https://kristoff.it/Kris on Twitter: https://twitter.com/krisajenkinsKris on LinkedIn: https://www.linkedin.com/in/krisjenkins/Zig homepage: https://ziglang.org/The “learn zig” guide: https://ziglearn.org/Learn Zig with Ziglings: https://ziglings.org/Find the Zig community: https://github.com/ziglang/zig/wiki/CommunityRust’s cargo-zigbuild: https://github.com/rust-cross/cargo-zigbuildUsing zig as a better linker: https://andrewkelley.me/post/zig-cc-powerful-drop-in-replacement-gcc-clang.html"The Economics of Programming Languages" by Evan Czaplicki (Strange Loop 2023) - https://youtu.be/XZ3w_jec1v8–#programming #programminglanguages #software #zig #llvm #rust #go