
Software Engineering Radio is a podcast targeted at the professional software developer. The goal is to be a lasting educational resource, not a newscast. SE Radio covers all topics software engineering. Episodes are either tutorials on a specific topic, or an interview with a well-known character from the software engineering world. All SE Radio episodes are original content — we do not record conferences or talks given in other venues. Each episode comprises two speakers to ensure a lively listening experience. SE Radio is brought to you by the IEEE Computer Society and IEEE Software magazine.
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Episode 109: eBay’s Architecture Principles with Randy Shoup
In this episode we discuss with Randy Shoup, Distinguished Architect at eBay, about architectural pinciples and patterns used for building the highly scalable eBay infrastructure. The discussion is structured into four main ideas: partition everything, use asynchrony everywhere, automate everything, and design the system keeping in mind that everything fails at some point in a large distributed system.
Episode 108: Simon Peyton Jones on Functional Programming and Haskell
We start our discussion with a brief look at what Haskell is and how a pure functional language is different from non-pure languages. We then look at the basic building blocks and the philosophy of the language, discussing concepts such as the lambda calculus, closures, currying, immutability, lazy evaluation, memoization, and the role of data types in functional languages. A significant part of the discussion is then spent on the management of side effects in a pure language - in other words, the importance of monads. We conclude the episode with a look at Haskell's importance and community today.
Episode 107: Andrew Watson on the OMG
This episode is a discussion with Andrew Watson, Technical Director of the Object Management Group. The episode is structured into five parts. We start with the history of the OMG and its early work. Then we look at the set of standards it has been (or is currently) working on. Next is a discussion of the standardization process used by the OMG, including the much-debated topic of compliance testing. We then look at OMG's relationship to other standards bodies (W3C, OASIS). Finally Andrew and I briefly discuss our common passion, gliding :-)
Episode 106: Introduction to AOP
This episode is a systematic introduction to Aspect Oriented Programming (in contrast to the interview with Gregor Kiczales). We discuss the fundamentals of AOP, define many of the relevant terms and also look at how and where AOP is used in practice, as well as at some current research trends.
Episode 105: Retrospectives with Linda Rising
In this episode we're talking to Linda Rising about retrospectives. We start by defining what a retrospective is and discuss some of the logistics of making it work for software projects. We then look at the different phases of a retrospective. The main part then is a discussion about some of the practices or games that are used to facilitate the retrospective. We conclude the retrospective discussion with destroying some of the prejudices against it and the relationship to process improvement and CMM. At the end of the interview we talk a little about Linda's current interest: how does the brain work?
Episode 104: Plugin Architectures
In this episode we talk with Klaus Marquardt about building systems out of plugins. After briefly introducing the concept of a plugin in contrast to modules and related software engineering concepts, we discuss different views on plugins and different ways of working with plugins for developing software. We are looking at plugins for embedded systems as well as large business systems, at how plugins change the working mode and team organization, and discuss the possibilities of why and when to use plugins for implementing software systems.
Episode 103: 10 years of Agile Experiences
In this episode we're talking to Jens Coldewey about his experiences in 10 years of introducing agile techniques to project teams. We discuss real-world examples and the lessons learned and strategies derived from them.
Episode 102: Relational Databases
In this espisode we take a closer look at relational database systems and the concepts behind them. We start by discussing the relational paradigm, its concepts and ramifications, and go on to architectural aspects.
Episode 101: Andreas Zeller on Debugging
In this episode we're talking to Andreas Zeller. about debugging. We started the discussion with an explanation of what debugging and how it works in principle. We then briefly discussed the relationship between debugging and testing. Next was the importance of the scientific method for debugging. We then looked as debugging as a search problem, leading to a discussion about delta debugging, the main topic of this discussion. We concluded the discussion by looking at the practical usability of delta debugging and the relationship to other means of automatically finding problems in software.
Episode 100: Software in Space
In this episode we're talking to Hans-Joachim Popp, CIO at DLR about software in space. We start out by reviewing some well-known accidents of unmanned space flight that were caused by software faults and use this as a motivation to discuss how to avoid these in the future. We discuss culture, process, techniques and tools that DLR uses to create high-quality software for use in unmanned space systems.
Episode 99: Transactions
This episode takes a close look at transactions from different angles, starting with their fundamental properties of Atomicity, Consistency, Isolation, Durability but also investigating advanced topics like distributed or business transactions.
Episode 98: Stefan Tilkov on REST
In this episode we discuss REST (Representational State Transfer) with Stefan Tilkov. We started out by discussing the 5 steps to REST: IDs, links, Standard Methods, multiple representations and stateless communication. We then looked at how to use HTTP for REST, and discussed about how to use it for Web Services. We then we discussed whether and how to use REST for enterprise applications, and not just for apps on the internet. We concluded the discussion with a couple of recommendations.
Episode 97: Interview Anders Hejlsberg
In this episode we have the pleasure of talking to Anders Hejlsberg, Chief Language Strategist at Microsoft. We started by discussing his more distant past, namely, his involvement with Turbo Pascal and Borland's Delphi. We then looked at the influences Delphi had on C# and how C# evolved from Delphi. In the next section we discussed a couple of general language design issues, among them components and checked vs. unchecked exceptions. Next, we discussed interesting issues about languages of the future, static vs. dynamic typing, functional programming, meta programming as well as the importance of good support for concurrency. We concluded the discussion by looking at the interplay between languages and IDEs.
Episode 96: Interview Krzysztof Czarnecki
This episode is the long-awaited (and much requested) interview with Krzysztof Czarnecki, the author, together with Ulrich Eisenecker, of the book Generative Programming. In the interview we discussed the state of generative programming today and related it to model-driven development and DSLs. We then talked a little bit about product lines in general. We then discussed his current field of research, which currently focusses on framework-specific modeling languages and non-trivial roundtrip engineering.
Episode 95: The New Guardian.co.uk website with Matt Wall and Erik DoernenBurg
In this episode we talk to Matthew Wall (Guardian News and Media) and Erik Doernenburg (Thoughtworks) about their work on the new guardian.co.uk website. We discuss the challenge of scalability and interactivity, their use of Domain Driven Design, some of the technical building blocks as well as the approaches they use for performance measuring and scalability tuning.