Come journey with us into the weird, wonderful, and wily world of Rust.
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Daily with Kwindla Hultman Kramer
Allen Wyma talks with Kwindla Hultman Kramer, Founder and CEO of Daily, and João Neves, Staff Engineer at Daily. Daily provides SDKs for building video applications on top of the WebRTC standard using Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@00:00] - Introduction to Daily [@05:00] - WebRTC Implementation and sharing across different platform [@10:31] - The challenges of integrating C++ with WebRTC [@19:16] - Signaling in WebRTC - Session setup and initial configuration [@22:45] - Challenges in implementing WebRTC standards [@27:21] - Handling and working around platform and browser differences when implementing WebRTC [@30:51] - Daily’s mono repo approach for code sharing [@33:30] - The process of building and releasing code in relation to different platforms and dependencies [@35:57] - Integrating Rust, C, Objective C, and Swift for iOS development [@37:20] - Daily’s automated testing processes [@42:24] - Daily’s network simulation layer in their testing process [@44:00] - The use of Rust in implementing network simulation for testing purposes [@49:15] - Using WebAssembly alongside native code in an application, and the potential obstacles to consider [@50:52] - Crates that are being used by Daily [@52:44] - What would differentiate Daily compared to other solutions? [@55:48] - Daily vs Zoom [@56:38] - Other open-source projects from Daily [@1:01:20] - Parting thoughts and how to get in touch with Daily Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Slint 1.0 with Tobias Hunger
Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Slint has just made a 1.0 release. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@00:00] - Introduction [@04:02] - Slint updates and progress from the previous interview [@06:15] - Upgrades that came along releasing of Slint 1.0 [@11:12] - Bugs fixed in Slint 1.0 [@12:43] - Stability, improved tooling and other key features in the Slint upgrade [@15:34] - Multi-window support [@18:26] - Screen reader accessibility and keyboard shortcut in Slint [@22:04] - Raspberry Pi Pico and Zero 2 W [@24:21] - Rust support, line buffering and graphics acceleration [@26:10] - Other UIs that are out in the Rust space [@27:17] - Handling bugs and feature reports [@29:10] - Slint documentation [@34:02] - Patch files [@37:16] - Plans for the 1.1 release [@38:51] - Interesting ways users used Slint API [@40:30] - Slint users and Rust community feedback [@43:35] - Requiring that users have a Rust compiler installed [@46:31] - Programming with Rust vs C, C++ [@48:33] - Tobias’ great experience with the Rust community Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Shuttle Launchpad with Stefan Baumgartner
Allen Wyma and Zeeshan Ali Khan talk with Stefan Baumgartner, contributor to the Shuttle Launchpad tutorial series on Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@00:00] - Introduction [@01:45] - What is Shuttle Launchpad and why was it created [@03:34] - Shuttle Launchpad initial development [@06:39] - Supporting multiple backends and databases [@08:32] - How did Stefan get into Shuttle [@10:27] - Rust, Shuttle, and security [@12:57] - Rust community in Austria [@15:27] - Rust Linz [@17:33] - Stefan’s career background [@21:19] - Language choice trade-offs [@25:34] - Developer communication [@27:15] - Gimoji [@28:50] - Zed [@30:00] - Copilot when working with Rust [@32:12] - VS Code [@33:14] - Shuttle Launchpad’s aim in making learning Rust much easier [@37:50] - Initial issue of creating Shuttle Launchpad [@45:25] - Differences with traditional linked list newsletters [@48:09] - Other materials and ways to learn and get started with Rust [@54:25] - Plugs for Gimoji and Shuttle Launchpad Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma and Zeeshan Ali Khan
CoderDojo and Rust Linz with Rainer Stropek
Allen Wyma and Zeeshan Ali Khan talk with Rainer Stropek, creator of CoderDojo Linz and Rust Linz. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction to Rust Linz [@3:23] - How did Rainer get into teaching kids in Austria how to code [@5:17] - CoderDojo’s vision in creating a coding club [@7:44] - Why text-based programming is not an option for kids younger than 10 [@11:31] - Starting programming at a young age [@18:40] - Is coding and programming for everyone? [@22:40] - Parent’s huge influence on kids who wants to pursue programming [@24:32] - CoderDojo’s approach to inclusive programming [@33:55] - CoderDojo for adults and for kids [@35:59] - Rainer’s programming background [@37:29] - Organizing Rust Linz meet-ups [@43:26] - Rust meet-up schedules [@45:09] - Call for speakers for Rust Linz [@49:22] - Using rust in building web APIs and application programming [@50:14] - Interfacing Rust with other languages [@52:19] - Future of WebAssembly [@54:01] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma and Zeeshan Ali Khan
PyO3 with David Hewitt
Allen Wyma talks with David Hewitt, contributor to the PyO3 crate that helps to create Python extensions using Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction PyO3 [@5:03] - History of PyO3 [@9:14] - Maintainers of PyO3 [@12:15] - Comparing different languages for machine learning [@16:21] - Python’s ability to tap into native languages [@17:38] - Consideration of using Rust with Python [@20:39] - Python’s Global Interpreter Lock (GIL) [@23:14] - Python vs Rust performance [@24:20] - Rust error handling and two reasons to move Python code to Rust [@26:08] - The complaints about Python [@31:03] - C vs Python [@33:17] - Why use Rust instead of C in the cryptography library [@36:06] - Small percentage of people who get cut out by the use of Rust [@39:36] - The importance of memory safety [@41:27] - Zig and Rust [@43:58] - The reliability of Rust use in Android Kernel [@46:32] - Python interpreter [@51:13] - Inline Python [@56:05] - How to get started with Rust [@57:41] - The future of PyO3 [@59:07] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
smol with John Nunley
Allen Wyma and Zeeshan Ali Kan talk with John Nunley, contributor to the smol async runtime. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction [@1:46] - Advantage of smol [@5:40] - John Nunley’s programming background [@11:50] - Tauri, GTK and other GUI frameworks [@16:16] - Async.io [@19:28] - Writing packages and breaking up packages into smaller modules [@24:21] - John’s work career [@25:09] - Windows vs Linux API [@29:06] - windows-rs [@30:03] - Windows support with Rust [@31:46] - Recent changes in smol [@33:16] - Event Listener and how it works [@37:26] - Handling pull requests and complaints [@41:40] - smol’s integration with other runtimes [@44:54] - smol vs Tokio [@47:04] - Reason why smol is growing in popularity among GUI crates [@49:06] - Recent developments in async [@52:18] - The Async working group [@58:11] - Community-based crates with suggestions and structure [@1:00:22] - What to expect to come out of smol in the near future? [@1:02:11] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Glidesort with Orson Peters
Allen Wyma talks with Orson Peters, creator of the Glidesort sorting algorithm that may make its way into the Rust core library. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction to Glidesort [@1:19] - What got Orson interested in sorting algorithms [@4:47] - Process of creating Glidesort [@6:06] - Quicksort and how to handle low cardinality inputs [@8:18] - Three-way comparison and binary partitioning [@10:59] - Basic terms to know about quicksort and mergesort [@15:28] - Choosing an element as a pivot [@24:16] - Stable and unstable sorting algorithms [@27:03] - How Glidesort can help with memory usage and memory savings [@35:51] - How Glidesort detects if there is already a sorting in an array [@38:19] - Linear scanning [@41:47] - When Glidesort is a good algorithm to use [@45:53] - Glidesort is a comparison-based algorithm [@49:09] - What datatype would be great for Glidesort [@52:17] - Sorting algorithms and language issues [@53:11] - Sorting algorithm in Python vs Rust [@55:52] - The challenge of implementing sorting algorithms in Rust [@58:36] - Reducing Glidesort’s code size [@1:01:21] - Standard library benchmarking criteria [@1:02:52] - Performance evaluation of Glidesort and other improvements [@1:06:08] - Quantum computing [@1:07:43] - Next on the list for Glidesort improvements [@1:10:54] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Rust Embedded WG with Jonathan Pallant
Allen Wyma talks with Jonathan Pallant, Senior Embedded Engineer of Ferrous Systems and member of Rust Embedded Working Group about Rust on embedded systems. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction [@2:23] - Jonathan’s projects [@10:3] - Keyboard drivers, CP/M, IBM history [@22:19] - Jonathan’s background in embedded systems [@23:46] - Understanding more about computers and laptops [@33:37] - Rust working group for embedded systems [@37:16] - The power of Rust on microcontrollers [@40:00] - The difference between a Microcontroller and a Central Processing Unit [@42:15] - Discussing System on Chip (SoC), Memory Management Unit (MMU), and Microcontrollers [@45:50] - RISC (Reduced Instruction Set Computing) vs CISC (Complex Instruction Set Computing) architecture [@53:30] - How did the working group become an official working group? [@56:00] - Using Rust with microcontrollers [@59:54] - Choosing Rust over C or Python Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
SurrealDB with Tobie and Jamie Morgan
Allen Wyma talks with Tobie and Jamie Morgan, creators of SurrealDB about why they switched to Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Intro [@1:42] - What made SurrealDB switch from Go to Rust? [@4:51] - What is SurrealDB and why it was made? [@9:18] - How does SurrealDB store data? [@11:24] - SurrealDB and WebAssembly [@13:25] - SurrealDB limitations running in the browser [@14:09] - Running SurrealDB in the cloud [@15:37] - Advantage of SurrealDB over other services [@16:35] - Transparency in SurrealDB [@18:37] - Encryption in SurrealDB [@19:26] - SurrealDB licensing and open-source [@25:45] - SurrealDB services and users [@28:57] - When not to use SurrealDB? [@31:34] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Rust Analyzer with Lukas Wirth
Allen Wyma talks with Lukas Wirth, member of the rust-analyzer team. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction [@1:46] - Rust Analyzer’s source of funding and history [@10:56] - Lukas’ contribution and work in Rust Analyzer [@16:01] - What is Rust Analyzer and what does it do? [@17:35] - Rust Analyzer diagnostics and implementation [@21:23] - The importance of Rust Analyzer [@25:36] - Rust Analyzer’s limitations [@32:54] - Lessons from the left-pad library issue [@35:20] - Difficulties with dependency version duplicates [@39:53] - Installing Rust Analyzer for different code editors [@44:29] - Rust Language Server vs Rust Analyzer [@51:25] - Clippy [@56:39] - Rust’s advantage over other languages [@58:08] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Wasmer with Syrus Akbary
Allen Wyma talks with Syrus Akbary, Founder and CEO at Wasmer, a WebAssembly runtime written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - What is Wasmer? [@4:50] - How Syrus got into Wasmer [@7:55] - WebAssembly vs Docker and Kubernetes [@14:30] - WebAssembly GC proposal and updates [@18:06] - Advantage of using WASM over other techniques [@20:52] - Permission system with WebAssembly [@23:30] - Why choose Wasmer? [@25:04] - Wasmer installation process [@25:56] - What makes Rust the best language to use for creating Wasmer [@28:47] - Compiling and running your Rust codes to WebAssembly [@30:48] - Updates and features that are coming out on WebAssembly [@39:36] - Rust and WebAssembly [@46:00] - Making all applications able to compile to WebAssembly [@47:01] - Using GUI with Wasmer [@50:16] - Where to get more information about Wasmer Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Servo with Josh Matthews
Allen Wyma talks with Josh Matthews, former Engineering Manager at Mozilla for Servo, a web browser engine written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Josh’s history with Servo [@3:54] - Community fears around the future of Rust when Mozilla had their layoffs [@6:52] - Chrome’s Javascript engine [@10:54] - How to make web design more secure with Rust [@19:50] - How Servo is using Rust [@24:49] - Servo’s responsibility as browser engine vs a JavaScript engine [@30:14] - CSS Grid support [@35:51] - Developer tools [@39:54] - Complexity in web optimization [@42:13] - Running multiple iframes within a page [@44:21] - How Rust helped Servo [@46:32] - Funding Servo [@50:19] - Where to get updates on Servo [@50:40] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
AI-NC with Tom Miles
Allen Wyma talks with Tom Miles, CTO of AI-NC, a platform written in Rust to get manufactorability feedback for hardware designs. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction [@0:46] - What is Spin [@1:23] - AI-NC’s company history [@2:46] - What made Tom start a machine shop company [@8:17] - AI-NC’s goal to provide automation, design, and advanced manufacturing [@17:04] - Communication between designers and assembly people [@19:22] - The margin for error in manufacturing [@30:40] - What made the team switch to Rust vs other languages [@35:06] - Libraries that AI-NC uses in their services [@42:35] - Integrations with third-party chat applications [@46:03] - Hiring Rust talent [@50:23] - Teaching people Rust [@53:27] - Advice for companies that want to use Rust [@54:42] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Cargo Limit with Alexander Lopatin
Allen Wyma talks with Alexander Lopatin, creator of Cargo Limit, a cargo plugin that will show errors in your Rust code before any warnings. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Alexander’s programming background [@3:17] - What made Alexander interested in the Rust [@4:43] - What is Cargo Limit? [@9:19] - Cargo Limit’s features [@11:20] - Improvements that Alexander wants to make in Cargo Limit [@12:52] - Cargo extensions and installation [@13:31] - Alexander’s process for creating Cargo extensions and plugins [@16:00] - Using Neovim and integrating with Rust Analyzer [@18:57] - Upcoming upgrades and features of Cargo Limit [@24:46] - How to get in touch with Alexander and learn more [@25:28] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma
Zed with Antonio Scandurra
Allen Wyma talks with Antonio Scandurra, co-creator of Zed, a high performance code editor written in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:00] - Introduction [@2:56] - The story behind Zed [@6:24] - Zed’s performance and features powered by Rust [@12:01] - How Zed balances speed vs features [@16:00] - What is the most important thing an editor has to have? [@18:01] - Zed customization and the ability to add plugins [@23:13] - Zed’s built-in contacts panel for team collaboration [@26:54] - Third-party services that Zed uses [@31:28] - Zed’s tab support [@32:39] - Zed’s theme customization and system [@34:31] - Top crates that power Zed [@36:05] - Zed’s plans to support other platforms [@37:56] - Porting Rust vs porting other languages [@42:09] - Zed’s pricing plans [@43:15] - Zed’s possible plan for open-sourcing parts of the editor [@44:10] - Check out more information about Zed and sign up to join the waitlist [@44:29] - Parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma