Come journey with us into the weird, wonderful, and wily world of Rust.

egui with Emil Ernerfeldt

June 03, 2022 1:01:49 60.4 MB Downloads: 0

Allen Wyma talks with Emil Ernerfeldt, creator of egui. egui is a simple, fast, and highly portable immediate mode GUI library for Rust. egui runs on the web, natively, and in your favorite game engine (or will soon). Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:41] - History of Emil’s last name “Ernerfeldt” [@1:25] - Getting Emil on this podcast [@4:06] - Emil’s Bio and egui [@11:52] - Building egui [@16:47] - Immediate mode [@26:27] - Knowing when to use egui [@31:35] - Parent-child contraints [@34:21] - Immediate mode is dynamic [@36:22] - Refresh rate and Continuous mode [@39:11] - Themes in egui [@39:59] - egui more for development or client side app? [@45:17] - Opinions on hiring people and Emil’s company [@49:09] - Opinions on products built by you vs built by others [@53:48] - Other GUIs [@56:54] - Future plans on egui [@58:45] - Anything else you want to mention? Other Resources egui’s Github Emil’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

This Week in Rust - Issue 443

May 30, 2022 01:01:03 87.79 MB Downloads: 0

Highlights from This Week in Rust - Issue 443. This week features a new section within the newsletter as well as the hosts Sean, Allen and Tim chatting about compilers, front-end development, extending databases with Rust and more. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps & referenced resources [@00:00] Welcome [@00:10] - Introduction [@00:50] - Agenda [@01:20] - Quote of the week [@02:50] - Crate of the week [@03:30] Highlights [@03:45] - Things are Getting Rusty in Kernel Land Rust for Linux GitHub org Version 6 of the Rust patchset Supporting Linux kernel development in Rust LWN article discussing the Linux Plumbers 2020 session that kicked off the effort Prossimo funding the effort, sponsored by Google [@09:45] - The Rust Borrow Checker - A Deep Dive MIR (Mid-level representation) introduction From MIR to binaries discusses how binaries are generated MIR borrow check section of the rustc dev guide rustc_borrowck crate within the compiler [@14:40] - PixelBox Public Alpha PixelBox source code egui GUI framework for Rust PyTorch, a popular Python wrapper for the Torch machine learning framework ONNX machine learning format [@18:00] - Rust Ergonomics: Default and From std::default::Default trait documentation std::convert::From trait documentation std::convert::Into trait documentation Code Like a Pro in Rust book by Brendan Matthews, published by Manning [@23:30] - Our Experience Porting the YJIT Ruby Compiler to Rust YJIT: Building a New JIT Compiler for CRuby [talk] MoreVMs’21: “YJIT: Building a New JIT Compiler Inside CRuby” – Maxime Chevalier-Boisvert [@30:30] - Asteracea JSX introduction, from the ReactJS project [audio] Carl Lerche on macros (skip to 28:25) How does WebAssembly fit into the web platform?, an article discussing the interacting with the DOM from wasm. [@37:46] - Ferrite: A Judgmental Embedding of Session Types in Rust Haskell Session Types with (Almost) No Class [pdf] Session Types for Rust Session type Affine type, definition from Wikipedia. [Note from Tim: the definition provided by me in the podcast is incorrect. The term “affine type” is derived from affine logic, not affine transformation.] [@40:40] - New newsletter section: Call for testing RFC: Deduplicate cargo workspace information Scoped threads in the standard library crossbeam crate rustc dev guide [@45:45] - [video] Neon - Building a Postgres storage system in Rust pgx crate for extending PostgreSQL in Rust neon database source code [@50:55] - Extending SQLite with Rust Stored procedure English Wikipedia article Other items [@59:30] Final Comment Period for RFCs, PRs [@59:42] What is “yeet”? Credits Intro Theme: Aerocity Audio Editing: Brógan Molloy Hosting Infrastructure: Jon Gjengset Show Notes: Tim McNamara Hosts: Tim McNamara, Sean Chen, and Allen Wyma.

Buttplug with Kyle Machulis

May 28, 2022 1:01:30 59.04 MB Downloads: 1

Allen Wyma talks with Kyle Machulis, lead developer on Buttplug. Buttplug is an open-source standards and software project for controlling intimate hardware such as sex toys. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:58] - Kyle’s Introduction [@3:17] - What got Kyle into sex tech and why start Buttplug [@9:08] - How does Buttplug operate and what functions does it provide? [@11:45] - How did Rust come into their project? [@19:48] - How was their experience with the Rust community? [@28:05] - What protocols does Buttplug use and develop? [@33:33] - Buttplug’s capabilities, limitations, and safety protocols [@44:23] - Why the name “Buttplug”? [@51:53] - Buttplug’s push for not just entertainment but also health and wellness purposes [@56:07] - How people can help contribute to pushing Buttplug’s project [@59:45] - Kyle’s parting thoughts Other Resources Buttplug’s Twitter Buttplug’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

This Week in Rust - Issue 442

May 25, 2022 58:58 141.55 MB Downloads: 0

Tim McNamara, Sean Chen and Allen Wyma discuss their highlights from This Week in Rust 442. Themes include security, testing, embedded development and async Rust. Watch out for the cameo by the Ada programming language towards the end! Timestamps Welcome [@00:12] Introductions and agenda [@01:20] Quote of the week [@02:57] Official updates [@03:01] Security advisory: the rustdecimal crate [@06:55] CTCFC Agenda A whirlwind tour of Embedded Rust by James Munns Async Rust for Embedded Systems by Dario Nieuwenhuis Rust in Automotive by Christof Petig and Florian Gilcher [@09:50] Highlights from the newsletter [@10:15] Kani Rust Verifier Project announcement [@20:29] Rocket web framework v0.5 2nd release candidate [@23:35] Xilem, a UI architecture for Rust [@29:30] Over-Engineering A Fairly Simple Coding Challenge [@35:26] RepliByte’s release announcement [@39:07] Securing Crates, discussing side channel attacks [@44:09] Modeling Interconnected Social and Technical Risks in Open Source Software Ecosystems, a related paper [@47:10] Parsing/Recursive Descent Parser [@54:10] Rust Safety with Quentin Ochem and Florian Gilcher Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Credits Intro Theme: Aerocity Audio Editing: Aleksandar Nikolic Hosting Infrastructure: Jon Gjengset Show Notes: Tim McNamara Hosts: Tim McNamara, Allen Wyma, and Sean Chen

Actix Web with Rob Ede

May 20, 2022 42:49 41.11 MB Downloads: 0

Allen Wyma talks with Rob Ede, lead developer on Actix Web. Actix Web is a powerful, pragmatic, and extremely fast web framework for Rust Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:27] - Rob’s programming background [@3:28] - Rob’s experience with Actix Web [@8:46] - What got Rob into Rust [@14:01] - How Rust came into their project [@22:21] - How Rob got involved in the Actix web framework [@24:28] - Actix Web versions [@30:24] - Why Actix Web does not use Hyper [@38:14] - Actix Web’s upcoming updates and roadmap [@38:56] - Rob’s parting thoughts Other Resources Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

This Week in Rust - Issue 441

May 18, 2022 35:10 67.52 MB Downloads: 0

Tim McNamara and Allen Wyma discuss their highlights from This Week in Rust 441. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Credits Intro Theme: Aerocity Audio Editing: Jan Lund Hosting Infrastructure: Jon Gjengset Show Notes: Tim McNamara Hosts: Tim McNamara and Allen Wyma

Slint with Tobias Hunger

May 13, 2022 40:24 38.79 MB Downloads: 0

Allen Wyma talks with Tobias Hunger, developer on Slint. Slint is a toolkit to efficiently develop fluid graphical user interfaces for any display. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:30] - Tobias’ introduction [@2:21] - What does Slint offer compared to other GUI frameworks? [@6:52] - Slint’s UI language [@9:02] - From SixtyFPS to Slint, what’s the idea behind the name change? [@14:57] - Different industries that Slint is serving [@18:45] - Three different options for licensing Slint [@21:39] - Slint’s progress and efforts in supporting more customization [@32:07] - Slint’s upcoming projects and roadmap [@35:19] - Tobias parting thoughts Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Rust Safety with Quentin Ochem and Florian Gilcher

May 08, 2022 50:54 48.86 MB Downloads: 2

Allen Wyma talks with Quentin Ochem, Lead of Product Management and Business Development at AdaCore and Florian Gilcher, Managing Director at Ferrous Systems. Rust use in safety-critical industries is becoming more and more desired from users. Allen, Quentin, and Florian discuss the recent partnership between AdaCore and Ferrous Systems. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@1:46] - What is Ferrocene? [@6:08] - Why does Ferrocene need to exist? [@10:18] - How can Ferrocene help industries that require high-quality security? [@16:14] - Why AdaCore decided to support Rust. [@21:25] - Does Ada use a VM? [@24:06] - What brought Quentin & Florian together to work on Rust? [@30:52] - What are the changes that came along with AdaCore and Ferrous Systems’ partnership? [@40:46] - How in demand is AdaCore and Ferrous System with their customers in different industries? [@47:01] - AdaCore and Ferrous System’s quality management [@49:35] - Quentin & Florian’s parting thoughts. Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Game Development with Rust and WebAssembly with Eric Smith

April 29, 2022 52:25 50.32 MB Downloads: 0

Allen Wyma talks with Eric Smith, author of Game Development with Rust and WebAssembly. Game Development with Rust and WebAssembly teaches you how to make games for the web, using Rust and WebAssembly. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:59] - Eric’s introduction [@3:26] - Eric’s experience using Rust vs other programming languages [@9:20] - What makes Rust appealing? [@11:32] - Why Rust is becoming a good language for game development. [@13:47] - Comparison of different game engines [@19:48] - Insights on Rust game development [@26:06] - Eric talks about his book — Game Development with Rust and WebAssembly [@29:17] - WebAssembly versus other platforms [@41:29] - Eric’s writing process [@43:24] - Is Rust web ready? [@50:19] - Parting thoughts and where to check out Eric’s book Other Resources Eric’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

clap with Ed Page

April 23, 2022 1:10:32 67.72 MB Downloads: 0

Allen Wyma talks with Ed Page, maintainer of clap. Command Line Argument Parser (clap) is a library to help create CLI apps using Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:41] - Ed’s introduction of clap [@3:09] - What makes clap better than other parsing solutions? [@7:30] - Ed’s programming background [@10:10] - Ed’s comparison of Rust vs other programming languages [@14:06] - Ed and his team’s participation in the Rust community [@22:07] - Futurewei’s Rust development efforts [@26:51] - How did Ed start in Rust and what took him to clap [@32:05] - How does clap handle customization. [@34:28] - clap’s 3.0 & 3.1 release [@42:03] - What are the future plans for clap [@47:40] - argparse vs Click [@51:34] - Ongoing plans for clap’s improvement [@53:45] - Ed’s efforts on keeping CLI alive [@56:09] - What is cargo-script? [@1:03:12] - Ed’s view about the state of education in Rust [@1:08:06] - Ed’s tips and tricks for beginners. Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Armin Ronacher on experimental deserialization with Deser

April 15, 2022 1:09:14 66.47 MB Downloads: 0

Allen Wyma talks with Armin Ronacher, creator of Deser. Deser is an experimental serialization system for Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:50] - Armin’s background [@2:49] - The difference between Jinja & Jinja2 [@3:47] - What is Twig? [@4:14] - Where did the names Jinja & Twig come from? [@7:36] - What makes Jinja2 good in portablility? [@12:46] - Armin’s programming history [@16:07] - How did Armin go from Delphi to Python? [@19:18] - The Pocoo team [@23:25] - When did Armin start using Rust? [@27:26] - The pros & cons of mixing Python and Rust together [@36:14] - Stacktrace errors [@41:41] - How does Armin deal with developers having different compilers in a working environment. [@45:57] - Armin talks about Serde and other serialization challenges [@55:33] - Serialization Frameworks [@1:04:23] - Where to check out Armin’s library: https://github.com/mitsuhiko/deser [@1:07:34] - Armin’s tips and tricks for people starting in Rust Other Resources Armin’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Purdy with Marty Jones

April 08, 2022 47:10 45.28 MB Downloads: 0

Allen Wyma talks with Marty Jones, creator of Purdy. Purdy is an experimental PDF renderer built on top of WebGPU. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:55] - Marty’s Background [@4:06] - What sparked Marty’s interest in PDFs [@6:21] - What kind of primitives are built into PDF? [@8:56] - How to solve edge cases in PDFs? [@11:54] - Property-based testing [@16:54] - The deciding factor that got Marty into creating his library. [@19:59] - What is Web GPU [@22:13] - Marty’s goal with PDF JS [@24:08] - Why use PDF JS? [@29:02] - Why Marty used Rust instead of JavaScript [@30:15] - What’s next with PDF JS? [@36:51] - Legalities of PDFs [@41:42] - How to reach Marty Other Resources Marty’s Github What is unique about PDF rendering? Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Rusty Engine

April 01, 2022 58:22 56.03 MB Downloads: 0

Allen Wyma talks with Nathan Stocks, creator of Rusty Engine. Rusty Engine is a simple 2D game engine for those who are learning Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:46] - Nathan’s background and programming history [@11:08] - Nathan talks about his Python course and other programming languages [@18:13] - What led Nathan to create his Rust course [@25:12] - Bevy & other game engines [@36:50] - Nathan’s views and opinions with Unreal Engine [@40:59] - Malware and other safety issues with Rust [@43:20] - Why Nathan prefers Rust over other languages [@47:15] - Nathan’s experience working with Go [@53:37] - Nathan’s announcement with his ongoing course [@54:41] - Nathan’s tips and tricks for beginners who want to learn Rust Other Resources Nathan’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

Rust Servers, Services, and Apps with Prabhu Eshwarla

March 25, 2022 1:11:49 68.96 MB Downloads: 0

Allen Wyma talks with Prabhu Eshwarla, author of Rust Servers, Services, and Apps. Rust Servers, Services, and Apps teaches you how to build web servers, RESTful services, server-rendered apps, and client front-ends in Rust. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:49] - Prabhu’s Introduction [@1:28] - Elixir vs Rust [@4:20] - Prabhu’s Phoenix experience [@8:09] - What is required to do web development? [@25:09] - Java vs Rust [@29:07] - Asynchronous programming vs multithreading [@34:13] - Why Rust is a good choice for blockchain [@42:12] - What is Blockchain? [@53:34] - Next generation of blockchain - Assests, NFTs, Data Storage [@1:02:50] - Why Prabhu thinks Rust is the right language for web development [@1:04:42] - Prabhu’s tips for people who are beginners in Rust [@1:09:42] - Prabhu’s book and parting thoughts. Other Resources Zeeshan’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma

id3 with Roel

March 18, 2022 33:05 31.77 MB Downloads: 0

Allen Wyma talks with Roel, creator of id3. id3 is a Rust library used for reading id3. Contributing to Rustacean Station Rustacean Station is a community project; get in touch with us if you’d like to suggest an idea for an episode or offer your services as a host or audio editor! Twitter: @rustaceanfm Discord: Rustacean Station Github: @rustacean-station Email: hello@rustacean-station.org Timestamps [@0:44] - Roel’s Bio [@1:59] - What is ID3? [@4:41] - What does ID3 tech consists of and what is its structure? [@09:08] - What got Roel interested in ID3? [@10:49] - What are some notable projects that use ID3? [@19:57] - ID3 Future Roadmap [@24:37] - The Rust Community in the Netherlands [@25:30] - Go vs Rust [@29:23] - Roel’s programs and upcoming events [@31:37] - Hackerspace and Roel’s parting thoughts Other Resources Roel’s Github Credits Intro Theme: Aerocity Audio Editing: Plangora Hosting Infrastructure: Jon Gjengset Show Notes: Plangora Hosts: Allen Wyma