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En terapia con Roberto Rocha
Siéntete cómodo, ya estás En Terapia, un podcast dirigido por un servidor con la intensión de acompañarte y animarte a resolver los conflictos que se presentan en tu vida, mediante una plática amena y con colegas especialistas que te ayudarán a ver otra perspectiva de lo que te pasa.https://www.robertorocha.com.mx/https://www.instagram.com/robertorocha__/ See acast.com/privacy for privacy and opt-out information.
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Historias de Arte en Podcast
En Historias de Arte en Podcast, van a oír todo acerca de sus obras de arte y artistas favoritos. Para nosotras no hay nada más apasionante que investigar y enseñar lo que hay detrás del arte más famoso del mundo, cada episodio es una historia diferente, hablamos de pinturas, artistas, sus fascinantes vidas, como se hicieron famosos, o si no se hicieron famosos en vida, dónde estudiaron, las rivalidades que muchas veces surgieron y surgen entre ellos...en fin, queremos mostrar lo humano de cada obra de arte y que pasen un buen rato. Para muchos, la historia del arte es aburrida, lejana y complicada, este podcast les va a demostrar que no es así. ¡Bienvenidos! WEB: http://historiasdearte.com Síguenos en Instagram: @historiasdearte.enpodcast. Twitter: @historiasdeart1 Facebook: historias de arte en podcast
Territorios improbables
Territorios Improbables es un viaje algunos de los lugares más peculiares, más escondidos y, a la vez, más extraordinarios del planeta. Y por las historias que los construyeron.
Regular Void
Rob and Jason are joined by Matt Calabrese to talk about his Regular Void Proposal, template<auto>, the state of Concepts and more. Matt Calabrese is a software engineer working primarily in C++. He started his programming career in the game industry and is now working on libraries at Google. Matt has been active in the Boost community for over a decade, is currently a member of the Boost Steering Committee, and is a member of the Program Committee for C++Now. Starting in the fall of 2015, he has been attending C++ Standards Committee meetings, authoring several proposals targeting the standard after C++17, notably including a proposal to turn the void type into an instantiable type and a proposal for the standard library to introduce a generic algorithm for invoking standard Callables with argument types and argument amounts that may be partially calculated at compile-time or at runtime. He is also the author of the controversial paper "Why I want Concepts, but why they should come later rather than sooner", which may have contributed to the decision to not include the concepts language feature in C++17. News 2016 Software Developer Podcast Awards My take at times A C++ program to get CPU usage from command line in Linux Pointer comparison an invalid optimization in GCC Matt Calabrese @cppsage Links Boost C++Now P0146: Regular Void (Revision 1) P0376: A Single Generalization of std::invoke, std::apply, and std::visit P0240: Why I want Concepts, but why they should come later rather than sooner Sponsor Backtrace
Catch 2 and C++ the Community
Rob and Jason are joined by Phil Nash, Developer Advocate at JetBrains, to talk about updates to the Catch Unit test library and new features coming to CLion and ReSharper for C++.
Catch 2 and C++ the Community
Rob and Jason are joined by Phil Nash, Developer Advocate at JetBrains, to talk about updates to the Catch Unit test library and new features coming to CLion and ReSharper for C++. Phil started coding back in the early 80s, on 8-bit home computers: from the ZX-81 to the Commodore 64, in BASIC and assembler. He later moved on to PCs and C++ in the early 90s and, despite forays into other languages, keeps coming back to C++. His career has taken him through domains such as anti-virus, mobile, finance and developer tools - among others. He's the original author of the C++ test framework, Catch and is now Developer Advocate at JetBrains for CLion, AppCode and ReSharper C++. His hobbies include writing podcast bios and trolling the podcast hosts. News Minimal, Header only Modern C++ library for colors in your terminal The view from Nov 2016 C++ standard Meeting Issaquah C++ version of ruby's integer::times via user-defined literals Phil Nash @phil_nash Level of Indirection Extra Level of Indirection Links Catch C++::London Munich User Group: Functional C++ for Fun and Profit YouTube: Functional C++ for Fun and Profit JetBrains ReSharper Ultimate 2016.3 is Released JetBrains CLion Discounts JetBrains AppCode Discounts JetBrains ReSharper C++ Discounts CppCon 2016: Nicholas Ormrod "The strange details of std::string at Facebook" Sponsor JetBrains
C++ Game Development at Ubisoft
Rob and Jason are joined by Nicolas Fleury, Technical Architect at Ubisoft Montreal, to talk about the development and performance tuning techniques used at Ubisoft on games like Rainbow Six Siege.
C++ Game Development at Ubisoft
Rob and Jason are joined by Nicolas Fleury, Technical Architect at Ubisoft Montreal, to talk about the development and performance tuning techniques used at Ubisoft on games like Rainbow Six Siege. Nicolas has 13 years of experience in the video game industry, more years in the software industry in telecoms, in speech recognition and in computer assisted surgery. Technical Architect on Tom Clancy's: Rainbow Six Siege, he is one of the key Architects behind some collaboration initiatives at Ubisoft and was also Technical Architect on games like Prince of Persia. He presented at CppCon 2014 "C++ in Huge AAA Games". News Bjarne Stroustrup - Keynote Meeting C++ 2016 Investigating Radix Sort How to use PVS-Studio for Free Nicolas Fleury Nicolas Fleury Links Ubisoft Montreal CppCon 2014: Nicolas Fleury "C++ in Huge AAA Games" CppCon 2016: Nicolas Fleury "Rainbow Six Siege: Quest for Performance" SG14 Group CppCon 2014: Mike Acton "Data-Oriented Design and C++" CppCon 2014: Jeff Preshing "How Ubisoft Develops Games for Multicore - Before and After C++11" CppCon 2016: Nicholas Ormrod "The strange details of std::string at Facebook" Sponsor JetBrains
Backtrace
Rob and Jason are joined by Abel Mathew, Co-Founder and CEO of Backtrace I/O, to talk about the debugging platform and its features for C++ developers.
Backtrace
Rob and Jason are joined by Abel Mathew, Co-Founder and CEO of Backtrace I/O, to talk about the debugging platform and its features for C++ developers. Abel Mathew is the co-founder and CEO of Backtrace I/O. Prior to Backtrace, Abel was a Head of Engineering at AppNexus where he led a team of developers to improve ad optimization and reduce platform-wide costs. He spent multiple years as a developer and a team lead on AppNexus’ Adserver Team where he helped design and implement their low-latency advertising platform. Before AppNexus, Abel was a kernel module and tools developer at IBM and a server room monkey at AMD. News Give Visual C++ a Switch to Standard Conformance Zapcc: a faster C++ compiler Better, stronger, faster … there is zapcc Conan Joins JFrog What do YOU use C++ for Abel Mathew @nullisnt0 Abel Mathew on GitHub Links Backtrace Backtrace Blog Minidump Free Beta Surge 2016 - Abel Mathew - Post-mortem Debugging: could you be the one? Bazel Sponsor Backtrace
Cppcheck
Rob and Jason are joined by Daniel Marjamäki to talk about developing the CppCheck static analysis tool. Daniel lives in Stockholm, Sweden with his wife and son. He has a degree in electronics but has never worked as an electronics engineer. Daniel works as a consultant at Evidente in Sweden which provides consultants and contractors for embedded software development and static analysis. Daniel started Cppcheck almost 10 years ago as a hobby project that he works on in his spare time. Daniel sometimes works on other hobby projects such as an open source retro mobile phone with a rotary dial plate instead of buttons or a screen. News Hacker-Proof Code Confirmed Cheatsheet of modern C++ language and library features Compiler Explorer Beta now with early support for MSVC WebAssembly Browser Preview Trip report: Fall ISO C++ standards meeting Daniel Marjamäki Daniel Marjamäki on GitHub Links Cppcheck Sponsor Backtrace
Cppcheck
Rob and Jason are joined by Daniel Marjamäki to talk about developing the CppCheck static analysis tool.
Kvasir
Rob and Jason are joined by Odin Holmes to talk about developing for Embedded Microcontrollers with C++ and the Kvasir library.
Kvasir
Rob and Jason are joined by Odin Holmes to talk about developing for Embedded Microcontrollers with C++ and the Kvasir library. Odin Holmes has been programming bare metal embedded systems for 15+ years and as any honest nerd admits most of that time was spent debugging his stupid mistakes. With the advent of the 100x speed up of template metaprogramming provided by C++11 his current mission began: teach the compiler to find his stupid mistakes at compile time so he has more free time for even more template metaprogramming. Odin Holmes is the author of the Kvasir.io library, a DSL which wraps bare metal special function register interactions allowing full static checking and a considerable efficiency gain over common practice. He is also active in building and refining the tools need for this task such as the brigand MPL library, a replacement candidate for boost.parameter and a better public API for boost.MSM-lite. News Compiler Explorer's embedded view A peek into the WebAssembly Browser preview WebAssembly Browser Preview Cling on Ubuntu on Windows Odin Holmes @odinthenerd Odin Holmes on GitHub Odin Holmes' Blog Links Kvasir Meeting C++ Lightning Talks - Odin Holmes - Modern special function register abstraction Brigand Embedded C++ Conference in Bochum Sponsor JetBrains
Blaze
Rob and Jason are joined by Klaus Iglberger to discuss the Blaze high performance math library. Klaus Iglberger has finished his PhD in computer science in 2010. Back then, he contributed to several massively parallel simulation frameworks and was an active researcher in the high performance computing community. From 2011 to 2012, he was the managing director of the central institute for scientific computing in Erlangen. Currently he is on the payroll at CD-adapco in Nuremberg, Germany, as a senior software engineer. He is the co-organizer of the Munich C++ user group (MUC++)and he is the initiator and lead designer of the Blaze C++ math library. News Recommendations to speed C++ builds in Visual Studio void foo(T& out) How to fix output parameters Routing paths in IncludeOs Klaus Iglberger Klaus Iglberger Links Blaze Munich C++ User Group CppCon 2016: Klaus Iglberger "The Blaze High Performance Math Library" Sponsor JetBrains
Blaze
Rob and Jason are joined by Klaus Iglberger to discuss the Blaze high performance math library.
Embedded Development
Rob and Jason are joined by Dan Saks from Saks & Associates to discuss state of C++ in the embedded development industry.
Embedded Development
Rob and Jason are joined by Dan Saks from Saks & Associates to discuss state of C++ in the embedded development industry. Dan Saks is the president of Saks & Associates, which offers training and consulting in C and C++ and their use in developing embedded systems. He has been a columnist for The C/C++ Users Journal, The C++ Report, Embedded Systems Design, embedded.com and several other publications. Dan served as the first secretary of the C++ Standards Committee and contributed to the CERT Secure Coding Standards for C and C++. News Jumping into C++ CppRestSDK 2.9.0 available on GitHub A note about the volatile keyword in C++ Woboq Code Browser: under the hood On the recent lambdas vs iterators paper Dan Saks Saks & Associates Links CppCon 2016: Dan Saks "extern c: Talking to C Programmers about C++" embedded.com Sponsor Backtrace