A weekly talk show taking a pragmatic look at the art and business of Software Development and the world of technology.

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369: Old Man Embraces Cloud

August 05, 2019 49:07 35.36 MB Downloads: 0

Chris finally gets excited about Docker just as Wes tells him it’s time to learn something new. Plus the state of browser extension development, the value of non-technical advice, and your feedback.

368: Clojure Clash

July 29, 2019 43:36 31.39 MB Downloads: 0

Mike and Wes debate the merits and aesthetics of Clojure in this week's rowdy language check-in. Plus why everyone's talking about the sensitivity conjecture, speedy TLS with rust, and more!

367: 10x Evilgineers

July 22, 2019 34:43 24.99 MB Downloads: 0

Mike rekindles his youthful love affair with Emacs and we debate what makes a "10x engineer". Plus the latest Play store revolt and some of your feedback.

366: Functional First

July 16, 2019 38:53 27.99 MB Downloads: 0

It’s a Coder Radio special as Mike and Wes dive into functional programming in the real world and share their tips for applying FP techniques in any language.

365: Objectively Old

July 08, 2019 38:07 27.44 MB Downloads: 0

Wes turns back the clock and explores the message passing mania of writing Objective-C without a Mac, and we wax-poetic about programming language history. Plus Mike gets real about the Windows Subsystem for Linux, and our take on the new MacBook keyboard leak.

364: Gabbing About Go

July 01, 2019 48:46 35.12 MB Downloads: 0

Mike and Wes burrow into the concurrent world of Go and debate where it makes sense and where it may not. Plus gradual typing for Ruby, a new solution for Python packaging, and the real story behind Jony Ive's exit.

363: Find Your Off-Ramp

June 24, 2019 43:26 31.27 MB Downloads: 0

We take on the issues of burnout, work communication culture, and keeping everything in balance. Plus Wes asks 'Why Not Kotlin' and breaks down where it fits in his toolbox.

362: It Crashes Better

June 17, 2019 56:16 40.51 MB Downloads: 0

It's a Coder three-way as Chris checks-in with an eGPU update, and Mike shares his adventures with ReasonML. Plus the state of linux application packaging, and Chris' ultimate mobile workflow.

361: ZEEEE Shell!

June 10, 2019 35:32 25.59 MB Downloads: 0

Apple is shaking up the foundations of UI development with SwiftUI and raising developer eyebrows with a new default shell on MacOS. Plus feedback with a FOSS dilemma and an update on our 7 languages challenge.

360: Swift Kick In The UI

June 03, 2019 46:11 33.25 MB Downloads: 0

We react to Apple's big news at WWDC, check in with Mike's explorations of Elixir, and talk some TypeScript. Plus Mike's battles with fan noise, and why he's doubling down on the eGPU lifestyle.

359: 7 Languages

May 28, 2019 43:44 31.48 MB Downloads: 0

Wes is back and Mike's got a few surprises in store, including a new view on Electron, a hot take on titles, and a programming challenge for the both of them. Plus when it's okay to lie to the compiler, what GitHub's Sponsors program means for open source, and your feedback.

358: Batteries are Leaking

May 20, 2019 46:37 33.56 MB Downloads: 0

A strong argument against Python’s batteries included model exposes some bigger problems the community is struggling with. We chat about all of it. Plus lessons learned six years after a project, a new tool, and some feedback.

357: 3 OSes 1 GPU

May 13, 2019 47:54 34.49 MB Downloads: 0

Microsoft catches Mike’s eye with WSL 2, Google gets everyone's attention with their new push for Kotlin, and we get a full eGPU report.

356: Fear, Uncertainty, and .NET

May 08, 2019 34:30 24.84 MB Downloads: 0

.NET 5 has been announced and brings a new unified future to the platform. We dig in to Microsoft's plans and speculate about what they might mean for F#. Plus the value of manual testing, Visual Studio Code Remote, and Conway's Game of Life in Rust.

355: F# Shill

May 02, 2019 1:00:45 43.74 MB Downloads: 0

Mike and Wes dive into Bosque, Microsoft’s new research language, and debate if it represents the future of programming languages, or if we should all just be using F#. Plus some Qt license clarity, a handy new Rust feature, and your feedback.